Reviews from

in the past


Brutal, pretty chunky platformer with a lot to love! June Flower's spritework owns, as per usual, and the game controls quite well once you get used to it. Music is jams.

It also conveys its narrative in a very subtle, but gripping way - the frustratingly long checkpoints feel like a very deliberate choice to mirror the hurdles society puts in the way of people with disabilities.

If we're to follow that train of thought though, that makes its accessibility approach - an Invincibility button - perhaps a little misguided in the details of its implementation; rather than allowing you to bypass challenges, the level design often makes it so you have to do them, albeit with more margin for error - Being invincible, after all, doesn't mean you can bypass level geometry.

The ability to skip levels is a decent compromise with that though, so I don't feel like I should get on the game's case about it too hard - especially when it's available for the price of "PWYW".