Reviews from

in the past


The story and characters really carry the game, which is sad since there's the potential for a neat combat system here. You explore dungeons from a top-down perspective, but the battles are from a side-scrolling perspective and it plays like an action-RPG , but even on harder difficulties you never need to do more than spam charged attacks to win.

Maglam Lord combines a handful of genres into one package, but I honestly wish it didn't. When the game is sticking to its visual novel elements, it’s pretty enjoyable.
You can choose the gender of the Protagonist, choose your reactions and responses and build relationships with your party members. The game even offers you same-sex relationships, which boostered my enjoyment. The story is lighthearted and the characters are simple but still fun.

Unfortunately this is only half of the game. The other half is a laughably bad action-RPG. The dungeon designs are dull and the combat is lackluster and poorly realised. The visual novel elements together with the story and characters really carried the game.

This scratched an itch for me. This game isn't terribly deep and encourages you to grind for ingredients to make different weapons.

I'm an unashamed dating sim lover and the dating part of this was very fun for me.

The general plot is you are the last demon lord that was at war with the heros and you and the heros have a battle where both parties seemingly blink and wake up to humanity being the dominant society. A government worker informs you that you and the heros are classified by the administration as endangered species and they commission you to go on missions and task you with reproducing. You get hearts by selecting dialogue choices and picking a partner to go on missions with. One thing I appreciate is the game will let you know who you'll end up getting hearts with when the dialogue option matters which is good for this game cause you might end up grinding missions (depending on the kinda player you are).

Mediocre visual novel with awfully repetitive and unpolished action gameplay attached.
+ very nice art in dialogue scenes
+ serviceable story told in a succinct manner
+ unique characters who can be romanced regardless of gender or species
- superficial dating mechanics without payoff
- 30 fps cap (unlockable through cheat engine)
- extremely simple gear and crafting system
- only a handful of cheap-looking environments (especially considering the game engine)
- unfun brawler combat (loose hitboxes, constant stunlocks, nonexistent complexity in enemies or mechanics)
- insane grinding requirements that make a 10x experience multiplier seem reasonable

My buddy Adam picked this up because I told him it’s good (as a prank) and to my surprise it’s actually fairly good if you can convince yourself shorthop fair spear spam is intelligent and fun combat

I'm really liking the characters and VN/Dating Sim aspects, but the combat is pretty bad. I still want to see where it goes so i'll come back to it later.

Got it on sale purely based on the god tier protagonist character design but the game is flat and boring. Not sure what else I expected tbh. I think I would've loved something like this back on the Vita 10 years ago.