Reviews from

in the past


while i am nostalgic to this franchise, i can not say that this game is good at all, hell id recommend playing the alpha game because that one is actually really fun to mess around with

This game is incomplete. Just like this review will be. You want to know why? Well, let's just say that Hello Neighbor is a tutorial of how to kill your own company and it's product hype. The neighbor AI is simply broken and the level

Such a terrible game actually, and so frustrating. I hated the controls too like WOW. Just pure shit


Jogo curioso. Dá pra se entreter, mas não é bom.

shoutout to DanTDM and Markiplier for making this horrid mess of a game look fun when i was 12

this game is so fucking ass lmfaooooo

Why don't I just go worry about my own problems and don't stick my nose where I don't belong?

I have no idea what the hell I'm supposed to do in this game or why. Apparently in the game I'm just some asshole not minding my own business and get what I deserve for sticking my nose where it doesn't belong.

Thinking about this games makes me genuinely angry, i hope everyone who cranked out this steaming turd gets fucking

You Do Not Say Hello To Your Neighbor In This Game.

Even if I hate a game; and I mean despise it from the depths of my soul; I never give it the lowest possible rating on this site, because there's at least a lot of effort from honest, hardworking people that went behind it, and their work should not go unrecognized.

Just this one time, I'm making an exception to that rule. I, too, am going to join in on beating this long-dead horse.

What is there for me to say about this game, a game so devoid of any kind of passion, creativity, or, dare I say it, S O U L, that hasn't already been said countless times? You already know how much of a cash grab the full release of this game was so obviously intended to be; how much they doubled down on the worst aspects of the earlier alpha builds, to make a convuluted-ass puzzle game that would appeal to the FNAF kids of the time, with pointless L O R E and shit. I have to say, as a self-admitted FNAF kid who was obsessed with that franchise in middle school, I am insulted that they would think this would appeal to me, because I can assure you, I would have hated this even then.

I only played this because it was free through PS Plus, and I thought it would be entertaining for my friends to watch me suffer through this game we had heard so many awful things about. It definitely was entertaining in that regard. This game is so poorly designed from the ground up that even the initial concept of the game; that of a really smart AI that makes it increasingly difficult to pass; worked against the game by making it really annoying to have to find a new way into the house over and over to solve those stupid-ass puzzles. The over-reliance on vague-ass puzzles that only an omnipotent walkthrough would be able to figure out, and on ridiculous platforming to reach the areas needed to progress through the story. It's so ass-backwards that I can't believe this got published in the state it did. The funniest part of my playthrough, however, was this: I couldn't even finish the damn game. No, not because of a lack of trying; I did. I most assuredly did (April update: I actually did finally finish the game. More at the end. Trust me, it gets worse). The reason I couldn't finish was because of a consistent bug that prevented me from progressing further. A key that is required to progress kept randomly disappearing from my inventory, without any rime or reason why, and I had to restart the entirety of the longest act in the game each time it happened because of the way the save system works. By the third time, I just gave up. That anecdote alone should tell you everything you need to know about this creatively bankrupt dumpster fire of a game.

When you're about to think "damn, this game is awful" when playing a game you're really not enjoying, do yourself a favor and compare it to Hello Neighbor. You'll start to see it in a more positive light.

Update: I actually did finally end up beating the game, powering through all the bugs and general brokenness while my friend I was streaming this to laughed his ass off at the rapid degradation of my sanity. It got even worse, which I didn't think was possible. The L O R E minigames to unlock extra abilities all suck. In true Hello Neighbor fashion, they're all super cryptic and never tell you what you're supposed to do, so you just have to trial-and-error your way through this forced gameplay sequence whose mechanics never show up again, outside of a single point in the leadup to the finale. The shopping cart one was easily the worst of the bunch, as there's literally zero indication that you're supposed to put items in the cart during this segment, let alone a list of five very specific items. The only thing that even slightly indicates this is the manakins that chase you around (and never seemed to leave me the fuck alone, holy shit) that have said items in their carts. The closet minigame was also pretty terrible, because of how easy it was to softlock yourself at multiple points, forcing a reset each time, as well as vague directions on where to go.
I genuinely cannot believe this game got any level of success in the horrid state it's in. It's utterly astounding that genuine passion projects that small development teams pour their hearts, souls, and wallets into making, like Chained Echoes, Bokura, and Afterimage, can fly under the radar so easily; meanwhile an apathetic, heartless game devoid of any clear passion to make something worthwhile, like this, is able to make bank and spawn an entire multimedia franchise. Because of my frustration, I've linked the Steam pages for all three of those games I mentioned, because they all deserve far more attention than this game ever did.

Just quit my gig at Freddy Fazbear's Pizza
And I'm starting over fresh, hello neighbor, nice to meet ya (let's go)
Picked up a new job and the pay is good
So I got relocated to this neighborhood
Can't say if I'll stay for good
But I love how quaint and safe it looks
Just moved in so I'd better unpack
If I leave a mess a neighbor might get on my back
"Clean up your yard!"
Get inside, check that off
Power, lights, better get 'em on
Haul these boxes off of my lawn
Put 'em in my little house where all of 'em belong
Guess the checklist is already done
Was that a car crash? What's going on?
Who's that, across the street?
A strange man I ought to greet
Just hope he's not another freak
On second thought, I'll leave
And try my best to go off to sleep
But why would he lock the basement door?
Then board it up with a two by four?
What's he up to? I can't ignore
I wonder what the rubber gloves are for
I'd like to find out what he's hiding (woops)
Won't be the last time he's caught me spying
I'm only running for the exercise
I swear to god I'm not terrified
I've got suspicions but I don't know why
Should I go say hello?
Or should I just say goodbye?
I'm really not a nosy person, I swear
Just let me poke around your house, and I'll get out of your hair
Curiosity killed the cat
But I'll be next, I can promise that
Keep my head down while I'm creeping
He was in the kitchen, how'd he see me?
Sorry neighbor, just passing by
Beautiful day we're having, right?
Just minding my own business
I'm definitely on his shit list
Screw this, what the hell?
I'll just go introduce myself
Walk up to the door, ring the bell
We could be pals, that'd be swell
Just woke up in my bed
With a pain in my neck and an ache in my head
Look at the bright side, I'm not dead
I should move out, that would make sense
(Eh) Or I could try again
What a mess, total disorder
This house could be in an episode of hoarders
Shhhh, he's not gonna find me
Oh god, is he right behind me?
(Yup)
I'll just hide until he walks away
Normally I suck at cardio but not today
I'm only running for the exercise
I swear to god I'm not terrified
I'm going home to get some rest tonight
I know we just said hello
But now I'm saying goodbye
It's a demented freakshow that I've gotten lost in
There's probably skeletons locked in closets
With deep dark secrets that a shark is guardin'
If he invites you to a pool party, you should probably not swim (nope)
This guy's a circus clown
But I'm not a kid to toy with
Next time you drink your milk
Careful, it might be poisoned
Okay, this has gone too far
I'm breaking in his window with a crowbar?
Every step I take, there's a camera watchin'
So logically, I'll just pick his pocket
Too many tools and keys to keep track
Ah! F-, a bear trap!
Can't I have one normal day
Without a wannabe Norman Bates?
Talk about mommy problems
I don't wanna judge, but he's probably got 'em
A man with a mannequin family?
Don't you dare put your filthy hands on me
I thought he was long past his prime
But his sprint is just as fast as mine
Must be a lotta exercise
When you get a new neighbor to terrorize
He's predicting my every move
Screw this, I'll go in through the roof
Since he's got every exit covered
If I'm not careful, I'll be six feet under
Lost in a funhouse, but it's not any fun
Time to stop his evil plot with a shot from my gun
You've gotta be kidding. Now I've gotta run!
I'm only running for the exercise
I swear to god I'm not terrified
Flip the power, cut the lights and hide
I know we just said hello
But now I'm going to die!

I KNOW THIS GAME IS BAD
But i love it, I love everything about it and I always will love this game. Its just so good I love it

Continuing with my list of "bad games", I have just finished this and... wtf was that.

How is anyone supposed to complete this without outside help? Some of the solutions are so out there specially nearing the end.

Even with a walkthrough my time with Hello Neighbor was painful. The controls, the physics, the storytelling, the graphics, the puzzle design, nearly everything was painful. I can see it was a good concept, trying to sneak into a house, with an enemy AI that dynamically tries to stop you. In-game this essentially boils down to the neighbor placing beartraps and cameras in places where you broke in, and going to places he heard noise.

God the controls are terrible. Interacting with any object is not something that you can do quickly. Platforming feels bad in first person, and either landing on a small surface or trying to fall down into a hole makes you jerk around in place. Collision is weird and objects (including the neighbor) can get stuck in walls or get launched at high speeds. This happens all the time, out of nowhere.

I went for the platinum because I hate myself, so I did some extra optional stuff. There's 3 challenges that give you special powers (I believe these are optional, although I don't know how tf anyone would be able to beat the last chapter without double jump or invisibility) these challenges SUUUUCK and each one highlights the worst parts of the game.
-One asks you to place 5 objects in a shopping cart... most of the time these objects will bounce around and land on the floor, meanwhile you have a time limit and a bunch of mannequins coming for you.
-Another challenge has you hiding in lockers, this one highlights the awful interact button, which will fail most of the time when you quickly try to run and get inside the next locker. Also the enemies will either immediately get you or they will get stuck, no in-between.
-The last challenge will have you platforming to ascend to a high place. This was the easiest but each time you make a high jump you have to pray you actually land where you want.

So, the gameplay sucks thanks to the janky controls and collision, and you don't know what to do or where to go thanks to the game being cryptic and obtuse with what you can actually interact with. Even if you pull through, either with a guide or by trying absolutely everything, your "reward" is the next weird looking cutscene. This game's approach to storytelling is leaving clues all over the game and implying that what you see may or may not mean something deeper. I guess it's to encourage you to theorize what the game is even about. I just watched a yt video explaining the story.

Even 100%ing the game didn't felt rewarding. It's not even challenging, just tedious. Half of the achievements are for reaching the secret area that allows you to clip out of bounds.

I tried to have an open mind. I even like stealth games and I'm fine with where-the-fuck-do-I-go games but this was too much.

What a trainwreck.

If you like this game, you're lying to yourself. Just a trainwreck from start to finish. From what I have seen, the concept for this game got lost as development progressed until it resulted in this mess. I will copy this review and paste it into my log for Hello Neighbor 2 because it continued the tradition of being hilariously abysmal.

Hello Neighbor is a game that tries to convey deeper themes but falls short due to its frustrating gameplay and lack of direction. The premise of sneaking into your neighbor's house to uncover secrets has potential, but the execution leaves much to be desired.

The game's attempt to be a metaphor for life, urging players to "go outside and touch grass," feels forced and disconnected from the actual gameplay experience. While the idea of exploring a suburban neighborhood and interacting with neighbors could have been intriguing, the game fails to deliver on this promise.

One of the biggest issues with Hello Neighbor is its lack of meaningful activities inside the house. Once you've entered the neighbor's home, there's little to do beyond aimlessly wandering and trying to avoid detection. This lack of engaging gameplay makes it difficult to stay invested in the experience.

Furthermore, the game's commentary on capitalism and suburban life feels superficial and underdeveloped. While there are hints of social commentary, they are not explored in a meaningful way, leaving the player with a sense of missed opportunity.

Overall, Hello Neighbor is a game that falls short of its ambitious goals. While it has some interesting ideas, they are not realized in a way that makes for a compelling gameplay experience. If you're looking for a game with deep themes and engaging gameplay, you're better off looking elsewhere.

Score: 2/10

Good ideas?. Yes

Good execution. No

c trop nul on comprends rien, YouTube a donné une carrière à ce jeu de merde ca y est

This game was supremely frustrating. Most of the puzzles were not intuitive at all (I had to use walkthroughs the majority of the game), the controls and most mechanics were janky at best, there were seemingly impossible parts required to progress, and the story left something to be desired. The game just felt... unfinished. That being said, the art direction was really unique and honestly I think I'll put Hello Neighbor 2 on the backlog just because of it. Maybe they improved in the second one.

C'est quoi ce machin?? Genre tout est nul, la Beta, avec le perso qui s'adaptait en fonction de ton style de jeu était trop bien, mais entre les mise a jour, c'est juste devenu un jeu trop nul a théorie, avec du gameplay nul, et une IA claquée du cul, des énigmes vraiment pas bien, bref euuuh jouez pas

It's trash, I get mad thinking about it. The 'puzzles' are just running in circles, praying that clicking on something will trigger an event and the neighbor is annoying at best. Stay away


YOU COULD HAVE BEEN SO MUCH MORE! SO! MUCH! MORE!

tem nem oq falar desse jogo mid

garten of banban huggy wugygy bendy and the ink freddy fadbsear? baldi bladi baldj in the elevator

the single worst game ever made, genuinely. i wish i could refund it so bad. i will never forgive every youtuber that hyped this piece of dogshit up. fuck you.