Reviews from

in the past


Imma just say im a asshole before i start so like yeah this game got me into final fantasy and also simultaneously made me not consider myself a fan nor associate with them cus I genuinely dont understand how you play this game and 1 complain and say how you prefer the old turn based more too this shit like I get opinions and shit but imma be that guy and say thats fucking stupid and if genuinely believe the franchise is better off sticking to the same old shit atb system that lets be honest never even felt good to begin with is insane to me man I don't understand well I kinda do since now I know they hate anything not related to seven but still i can't comprehend it man I hate people final fantasy fans deserve less genuinely I have the same problem with them as I do with fnaf fans but I'm starting to sound retarded so imma stop hating now anyway the actual game imma start off with the shit i dont like uhh I dont like how theres only 1 alternative costume for the squad uhh I hate how slow it is to navigate everything and those fuckass chochbos or however you spell that doesn't really help it like doesn't take long to like call and hop on em but still like does ion know how to explain maybe I'm just autistic uhh the sidequests are kinda mid and slow especially if you don't really fw the characters or story but like I do heavy so it was never really a problem for me and I just kinda accepted that and I personally looked at it as slow in a good way since the main missions and especially the eikons more than make up how boring the sidequests but they lowkey kinda made the other missions kinda better because of that like everything else felt more like treat for suffering through helping gordick help pooplop with his dishes so yeah I'm not including the hunt tho they were great (if you had a YouTube guide like deadass how tf you supposed to find any of those) and uh I wish Dion had more scenes ig I like him he's my fav character and yes its because hes gay fuck you and yeah that's bout it other than the fact that the game runs like ABSOLUTE DOGSHIT LIKE CONSISTENTLY OTS CRAZY but like searched it up and apparently my ps5 dusty so uhh 😐 anyway yeah I love everything else in this game like deadass got me back into games and made me view games as art again like all Imma say is "titan lost" like holy fuck man if I could like eat a video game sequence it would be that and lowkey replaying the game I like bahumet just as much if not more like my first playthrough forever had Joshua saying he'll burn the world stuck in my head bro dions tuff af and I think this is the only final fantasy game that deserves to drop the title like imma be that guy again I think this the best final fantasy will be and will forever stay that way but ay it is what it is uhh to end off I think clives also the best protag in like all of fiction unlike clouds bitch ass (in the original he's way better in the remake since he actually has a character full offense to the original) and I stand by that just wish he wasn't British but we can't have everything 10/10

This review contains spoilers

i thought the opening 2 hours were incredibly boring, then they decided to kill off the boring characters. i was shocked by this, and it made me incredibly invested. that, including the bit where you rescue jill got me super hyped. however i found myself waning with the story as it went on, i got to the part after you fight garuda(about 1/5th through according to ps5) and im just not invested anymore. ive never been the biggest fantasy nut, nor final fantasy fan, so all the big guys fighting is boring to me lol. it looks cool, i guess. mmm budget. im sure ill pick it up another time, but i wont be finishing right now. this doesnt even mention the combat which i found quite button mashy and unsatisfying.

I decided to pick this game up again and play it for almost a week straight, and I gotta say, it's such a good game, the game does sometimes get repetitive but it's still worth playing, the ending was beautiful


Podría pasarme esta review comparándolo con FFVII Rebirth o FFXV y hablando de cómo echo de menos algunos de los pilares clásicos de la saga que sí están presentes en esas otras entregas, pero no serviría de mucho.

Cada FF es de su padre y de su madre, así que prefiero valorar este juego por lo que es. No un RPG de acción, como se suele vender, sino un juego de acción bastante simpático, por un lado, y un RPG bastante malo por otro.

FFXVI es un juego hecho para no causar ninguna fricción. Cómodo, servicial, "disfrutón". Un juego en el que ese "algo más" nunca terminaba de llegar. Quizás llegaba cuando volvía a ver las peleas de eikons en Youtube, que son increíbles, pero precisamente porque creo que están más hechas para verse que para jugarse.

Un juego así, que sacrifica gran parte de la expresividad propia del jugador en pos de que este se deje llevar por la espectacularidad y la acción cinematográfica (nada en contra de eso, la verdad, de hecho no es algo raro en Final Fantasy) al final para mí depende de lo involucrado que me haga sentir en la historia que me quiera contar.

Y aunque la (bastante formulaica) épica general no me ha engatusado, sí que reconozco que me ha ganado con las relaciones humanas que presenta la historia. Especialmente, y como no podía ser de otra forma siendo el punto focal de la trama, la de los dos hermanos protagonistas.

Es curioso porque, echando la vista atrás, ese "algo más" que echaba en falta quizás siempre estuvo ahí. No en forma de combate hack and slash con numeritos, ni de peleas de kaijus gigantes, sino en forma de NPCs con pequeñas historias capaces de desprender calidez y humanidad de la única forma que el juego sabe: a golpe de fetch quests dignas de WoW vanilla.

Al final (fanta sí), FFXVI va de gente que, a pesar del tiempo, de la distancia y de las adversidades de un mundo cruel, todavía se quiere. Gente que necesita desesperadamente que un apuesto señor tetudo les ayude en todo y que les haga volver a creer en la reconstrucción y en el amor. Y si para eso hace falta que vaya a recoger unas hierbas y a matar 4 bichos random a no sé donde, no te preocupes mi rey que yo me encargo.

Aún tengo que reflexionar un poco más sobre esa escena poscréditos, porque creo que es la que más tiene que decir de todo el juego. También me faltan por jugar los DLCs, y ya dependiendo de las ganas que tenga, el modo difícil. Tengo esperanzas en que esto último me haga reconciliarme con la parte más "jugable".

I don’t care what anyone says this is one of the best game of 2024 and one of the best final fantasy’s. Literally the reason I have a ps5

The longest feeling game I’ve played in a long time. I felt exhausted by the 30 hour mark.

And so I was finally able to put my hands on the newest FF addition to the numbered series, and being a huge FFXIV fan (being playing since 2015), I was extremely hyped for a single player experience from CBU3. 60 hours later, I can say that this game takes a while to take off, but when it does, oh boy, it`s a wild ride indeed. At first glance, this seems different than other FF games, especially combat wise, so veteran players can feel a bit odd at the beggining, but it evolves into something magical as the game progresses.

It honestly felt like I was playing FFXIV single-player; Yoshi-p takes a lot of inspiration from the mmo into building this game and a lot of stuff hit closes to home for me: the map layout and how it functions it`s just like XIV, the "hub" in this game could well be in one of the expansions of XIV, the hunt boards and the different ranks akin to the difficulties of those beasts, hell, even the sprites of the items used for crafting are the same from the items in XIV.

Speaking of similarities, one of those that deserves mentioning and a (whole) lot of praise is the music. And coming from XIV, I`m really happy that more people are finally able to enjoy the masterpieces that come from this weird, funny guy (Soken, I love you <3). The soundtrack and epic and memorable, every piece just feels like they were made for that scene and it`s something you can listen for hours and hours and not get tired of. When creating the OST, you can really see the references that he made from his work in XIV; for, example the combat theme from XVI is just an alternate version of the Eureka theme from Stormblood.

The combat suffers from the same as the story - it takes a while to get good. At the beggining, it can be really boring as you`re just basically mashing the attack button, using a skill here and there and dodging when necessary. However, as you progress further in the game, you can mix your skills however you see fit, as long you keep upgrading them, and you can make some really sweet and powerful combinations later on. What I disliked here is that the game is really easy, even on the harder boss fights - I get that they probably wanted to make the game accessible for everyone, but it wouldn`t hurt to make a few of the encounters harder to dodge.

Alas, the story; it goes through the same as the combat. The beggining is painfully slow and even boring at some points and it takes a while to really get interesting. The political trama part is amazing, and it takes a lot of inspiration from the earlier seasons of Game of Thrones, but with a little twist of the FF magic and the way the mixed that up at the end with the usual Final Fantasy wacky stuff is just great. Also, the game features that explains the story more that they added is awesome and honestly should be a staple of the franchise from now on - the war table, the whole thought thing and the conexions between every character from the plot.

The ending is ambiguous on purpose, and the whole lore on Valisthea is so interesting that it leaves you wanting for more. Yoshida and his crew delivered one of the most interesting single player experiences from recent times, and it`s an amazing entry point for the franchise to those who never played a FF game before - trust me, you`ll be amazed from what you gonna see.

I'm not a fan of the ff games but this is a very good game

A really fun game with a very mediocre story. I really love experimenting with skill loadouts and finding a good mix of what works and fun. While not as challenging as other action RPGs, the flashiness and skill expression makes up for it. Shame about the story though

A lot of people rag on this game saying it doesn’t feel like FF. It doesn’t. And that’s okay. It’s all about war and the summons and the crystals. The FF elements are there it’s way more action packed though. I had a lot of fun with this one.

good game but last third was too shounen

I liked the shift in gameplay quite a bit, and the story and characters were quite good. It was just a bit long. Felt a bit like a chore towards the end. Otherwise it’s the best FF game in a good while.

Final Fantasy if it was DMC

GooeyScale: 7/10

my ps5 decided to delete my save file because echoes of the fallen didn't download properly somehow. so i had to replay the game bit by bit. honestly, i think i hated the worst parts of the game less this time around, in terms of the experience of actually engaging with the "content". but then the spectacle did not wow me at all like the first time, so overall a surprisingly worse experience. hate the story still, has no idea what it wants to be and fumbles due to mixed metaphors all over the place and cowardice in approaching conversations about race and prejudice. it is what it is. easily my least favourite game in the series, as enjoyable as the combat is (which, despite impeccable gamefeel is still substandard in mechanics on a casual engagement level - i understand there is "tech" but basic engagement with combat in this game is just MMO rotations) i come to this series for compelling melodrama, interesting characters and thoughtful and new approaches to sci-fi and fantasy fiction which this game just does not give me. "we have a god to kill" 🙄. even at its most "attack and dethrone god" moments in the series there's usually something texturally there beyond this sort of "indomitable spirit of humanity" trite shounen anime approach. there's just so much more to the fal'Cie or the Occuria or Yu Yevon in comparison to Ultima as far as their animation of the thematic material within their respective games. i shan't get started on the "politics". it has none (in the sense of in-fiction political mechanics, of course there's so much "politics" in creating art, even a work as empty as this one) it's just a weird aesthetic layer of terminology and maps that ultimately don't really matter. i don't expect the dlc to impress me very much, but i will be keeping an open mind.


ughhhh i didn't know DLC is region locked, i have a japanese disc copy of the game, but i bought the expansions on the european store. this is the second time mr yoshida naoki has cheated me out of my money after giving away FF14 starter edition a month before the expanded free trial

A visually stunning game with exhilarating combat and epic set pieces, though it falls short with repetitive fetch quests and underdeveloped characters. The lead shines, but the main antagonist and some supporting roles lack depth. Despite these flaws, it captures the magic and spectacle of a next-gen experience.

DMC if it had dogshit mmo side content

This is literally the coolest thing ever, and I think it fucking sucks.

Wow what a journey. I understand people’s complaints with pacing and the side quests and I kinda agree, but I feel like the highs let me look past that for the most part. I really enjoyed the overall story and liked the cast.

The combat was simple yet effective, and it was so cool what you can do with the tools the game gives you. I was a huge fan of the Eikon/Kaiju boss fights they were some of the coolest bosses I’ve fought in a game. The soundtrack was so fire too like usual with CBU3’s releases. The ending was really special to me too man. I feel like for the studios first singleplayer release, this game has been spectacular, and with the lessons learned by them and also SE’s other studios that can take influence, I have high hopes for the next FF entry. The indomitable human spirit shall prevail.


Dragon Quest Owns You Lil Bro ...... #FuckYouKoichiSugiyamaYouOldFascistBitch
#YouPorn

Brain rotted old final fantasy fans will say this “isn’t final fantasy” because it’s not turn based. I need them all lined up in front of me so I can individually rip off their toenails and make them choke to death on them because this is a top 5 FF game.

Fun to play.

Nice story, decent gameplay.

A bit too linear - the side quests are too simple, and the hunts not as entertaining as in XII.

i can’t tell if this game is underrated or rated just fine and i like it more than most

This review contains spoilers

finished ng+, got the plat. like i said in my other review genuinely a life changing experience. this is absolutely one of my top 5 favorite games of all time dude this game is wonderful clive rosfield you are the greatest to ever do it

This game is much more enjoyable once you abandon the copium of a full classic RPG experience. That is probably dead for the mainline FF franchise going forward. Once I embraced that fact a whole halfway into the game, my overall enjoyment from the game increased. I feel this game is much, much more comparable to the recent GoW games; a AAA action/adventure title with some light rpg progression elements sprinkled in. But unlike many of those games, the rpg elements actually make sense given the history of this game's franchise. I love a good cutscene, especially ones created by the technical masters over in SE's visual department, but even I got occasionally burnt out by little gameplay their was in between the movies the game played for me. Unfortunately, when those gameplay segments did finally arrive, they were all way too piss easy, even without the absolute baby mode creating accessories the game gives you in the beginning. Still, decent enough combat and a great, engaging story makes FF16 a good game despite its shortcomings. And what really makes 16's story great is the incredible acting from the game's cast. Byron especially is an immediate standout performance. Finally, a touch I personally appreciated was how absolutely comprehensive the lore database in this game is. A lesson I think any story driven game with at least a little bit of lore should learn. The Active Time Lore feature you can pull up DURING cutscenes is absolutely genius, and I literally wish every single game ever had it. I'm the type of player that loves reading through chunks of lore so the ATL, lore master in the hideout, and Vivian Ninetails were all wonderful aspects of the game that added a considerable amount of time to my playtime just by me flipping through mountains of paragraphs pertaining to the lore of the universe. (also Cid is daddy)


State of the art graphics, story abit everywhere and far too long. Combat really good when it gets going

When I saw the trailers and all the hype around it, I contained myself to follow this current. I couldn't be more pleasantly surprised on how I loved the story and the gameplay. I could have played it for more 20-30 hours (not counting DLCs). The only thing that was a little drag sometimes was that summon fight, I would prefer it a little shorter. Still my favorite RPG of the year.

This is the first RPG where I felt compelled to every single side quest and monster hunt. Final Fantasy 16 has a gorgeous world and soundtrack that doesn't overstay its welcome. The story gripped me the whole way through and even brought me to tears at some points. However, the sidequests for the most part feel like they came out of an MMORPG and that is not a good thing.

Absolutely fantastic. FF mode playthrough done for this year.