RIP Team Bondi you created a masterpiece.
Theres plenty stories about the development of LA Noire being hellish, and those are fair and valid and important, but on my review i want to highlight the rose not the thorns.
LA Noire feels like somebody made a game for me specifically. I love mysteries, i love detectives and detection, i love pulp and 40s era West coast aesthetics. I love seedy producers and dimly lit jazz bars. Its scraped straight from my brain and served up for me, i love this game.
I hate Cole Phelps. What i find interesting is on launch i remember hating Kelso segments and finding Cole cool and likeable. How wrong i was.
A must play, even if the animations havent held up IMO.
Theres plenty stories about the development of LA Noire being hellish, and those are fair and valid and important, but on my review i want to highlight the rose not the thorns.
LA Noire feels like somebody made a game for me specifically. I love mysteries, i love detectives and detection, i love pulp and 40s era West coast aesthetics. I love seedy producers and dimly lit jazz bars. Its scraped straight from my brain and served up for me, i love this game.
I hate Cole Phelps. What i find interesting is on launch i remember hating Kelso segments and finding Cole cool and likeable. How wrong i was.
A must play, even if the animations havent held up IMO.
Maybe it's because i'm not a fan of Alfred Hitchcock, but I always felt this game was just a boring driving simulator. Go to A, talk, maybe beat or shoot something. Rinse and repeat. This formula is just too dry 4 me. Who knows though, I didn't wanna waste the game when I bought it, so I gave it to my younger cousin for his birthday and last time I talked to him he said he really enjoyed it. So, my experience this game isn't all bad in the grand scheme of things.