Reviews from

in the past


Uma das apresentações mais bonitas de todos os RPGs do Playstation!

This was actually pretty good I can't decide if I like this or Wild Arms 2 better 2 had more characters but I really enjoyed the story of both great game and great jrpg series.

There's a lot of cool stuff here. The story and characters hooked me, the setting was unique, and I liked the combat mechanics. But the game drags on a bit - not uncommon for JRPGs but still disappointing. Without spoiling the plot I will say that the story gets convoluted, at least for me. I wish this game had been a little bit shorter. I might play the remake at some point to see if I feel the same way.

Underrated as hell.
Some of the best dungeons I've played in a jrpg

charming, bold and honest game that i am unfortunally not a fan of.

final fantasy 3 for the nes is one of my favorite games of the era, playing this game made me realize i was playing a final fantasy 3 without the excuse of being a nes game, because all the nes limitations are here but with the coat of paint that the ps1 allowed.
a dinky map mixed with all the other items that takes 30 seconds to load.
confusing and at times criptic progression structure that will make you accidentally stumble into the progress after the whole day looking for it through the whole map.
games from a generation before allowed items and magic to have descriptions, yet this one really is trying to cosplay as a nes game and simply not have it.
a random encounter that is not random, it will trigger every 20 steps and the spell that avoids random encounters lasts for 1 minute, MANA IS A LIMITED RESOURCE.
at some point you will hit level 50 by nothing but the silly random encounter and then nothing is a challenge anymore, just a nuisance, the last boss requires level 37 to beat with relative ease, so its not even challenging, just annoying.
so many unrelated missions and dungeons my lord, if you trim the fat, this game could be 11 hours long, yet they stretched a nes-like rpg into being 60 hours long.

power to people who likes this game, it genuinelly has a very cute charm to it, but its with games like this that i get convinced that backloggd score is given based on people that rate games based on how they remember the game is, not on recent playthroughs.
a friend of mine who love this game gave a quote that made me understand the situation quite well ''its one of those japanese games mean't to last 2 to 5 months'' i wouldn't agree with him if i haven't found out that this game helped sell guide magazines like crazy, which is a design i despise, making stuff obtuse and cryptic for the sake of selling guide or extending game lenght, its artificial.

i though i was alone and it only didn't click for me, but i recently checked a reviewer i follow (check @Ardwyw_mp3 he's cool) and apparently i'm being too nice to this game.

power to people who love it, but honestly i don't see myself opening it again, not to deny its charm tho, this game being 11 hours long would be a absolute blast

Wild Arms' story is so strong and connects with me a lot. The idea of pure love towards all life is simple, yet not that many pieces of art revolve around it. This raw feeling of adoration of nature, human beings and our home planet is carried throughout the whole game is beautiful... I wish more games were written the way Akifumi Kaneko writes his. He critics humanity, yes does this not to say that "humans are bad", but to say that we have the strength to be better. So let's live with courage to overcome obstacles, love for others and ourselves and hope for the future that we shape!