Reviews from

in the past


Gets pretty bullshit in the back half, in a very NES way, but the presentation and game feel are great. The city stage boss alone is well worth checking out. Really makes me wish they had made more of those (not counting the GB one)! Could you imagine, Kid Dracula with modern game technology? The mind reels.

Also, I like the witches with the big thighs. I'm not made of STONE.

This game was fun. Easier than a lot of the earlier Castlevania games and way more light hearted.

good platformer if you ignore everything about it

GooeyScale: 55/100

As a Mega Man fan who is playing through the Castlevania franchise, this was a nice little surprise. A parody spinoff of Castlevania puts you in the shoes of the long time antagonist, Dracula, when he was a child has you jumpn' and shootn' Mega Man style through levels with a boss usually waiting at the end.

Other comparisons to Mega Man is the fact when you defeat a boss at the end of a level you get a new weapon in the form of a charge blast, that you are able to switch. Some of these charge blasts are homing attacks, explosions or even the ability to turn you into a bat for a short period. The only other thing the gameplay does to really differentiate itself from Mega Man is the ability to shoot up (which if Mega Man could do, he would be so OP).

I do wish this game had the structure of a Mega Man game where you could choose your level order, considering bosses do give you weapons this time around, it would have been cool to find an order that gives you your favorite weapons first.

Level wise, the design is more focused on shooting enemies then platforming. There are a handful platforming sections but nothing too hard or stressful. You won't get the disappearing blocks over a bottomless pit type of challenge. Some of the level themes are cool as they take some of the designs from Castlevania and "kidify" them in artsyle. The first level itself is a straight up recreation of Dracula's castle from the original title and it was so cool reliving it. Other levels are more typical levels you'd see in a platformer like the Ice stage or Desert stage - not bad but nothing too great and original either.

The game difficulty is very fair for a NES game and Castlevania game nonetheless. Someone with decent experience with NES platformers should be able to beat this in one sitting with a good level of challenge.

I liked this little fun break from the rage inducing early Castlevania titles, especially as a fan of Mega Man this is a solid MM clone and treat.

O filho bastardo da senhora Castlevania com o senhor Mega Man.

É um jogo muito simpático, mas o que ele tem de fofo, ele também tem de limitado. A ideia das habilidades especiais é legal, mas fora as habilidades necessárias pra passar de uma parte ou outra, vc vai acabar usando só a habilidade que dá mais dano msm (que é a explosão). Outra ideia interessante dele é a de conseguir moedas ao longo da fase pra conseguir 1Up's em minigames entre fases - dependendo do minigame e da sorte, dá pra conseguir uma quantidade bem boa de vidas pra se manter vivo na gameplay.

Mas no geral, Kid Dracula cai na mesma casa de Castlevania: The Adventure no sentido de ser uma base bruta com ideias muito boas mas que só foram melhor trabalhadas e polidas na sua sequência.

kid dracula is a game where you play as kid dracula and do kid dracula things such as kill a big bad villain

A very solid Megaman-esque take on the world of Castlevania that I think can stand toe to toe with games from both franchises. If it weren't for level 7 and 9 I'd fuck with it a lot harder though, cuz each of those not having any checkpoints is extremely brutal.