Reviews from

in the past


Game had a great set of movement options which lead to limited but very fun bounds to platform in. The levels were fun, but lacked quantity. My least favorite part was that it felt like it took from Rareware platformers in every way except having things to collect. Almost everything to collect was the EXP, but it also didn't feel great to collect to begin with because it took so much to then not feel impressive after being collected. The exploration and design of the levels outside of not feeling like collecting mattered (even though it ultimately did) was very good and enjoyable and I had a great time playing through this game. If there was a better way to track down missing experience, I would've 100%ed it.

Poucas coisas estão no mesmo nível que a "childlike wonder" que uma obra como essas emana. É aquilo que você mais quer viver e reviver do seu passado e uma das coisas que eu mais amo experienciar nessas histórias.

I really like Corn Kidz 64's style. It's art and it's soundtrack are fantastic. Its moveset is also feels great, it's a good mix of classics and fresh stuff and it all feels perfectly suited to the character. The platforming physics feel good and I like that it does have a good bit of challenge towards the end. Overall it's a blast to play and look at moment to moment.

What I don't like is the level design and the structure/ progression of the game itself. For one, I wandered around the second area for a few hours not really knowing where I was supposed to be going after I already explored most of the nooks and crannies, which works and is fun in games like Dark Souls or fellow 2023 indie 3D platformer Pseudoregalia but in this it gets frustrating not even knowing where you're supposed to be going. Which is disappointing cause some of the more difficult sections and some of the more abstract environmental puzzles are really interesting. The second major issue is the structure of the game itself. You get an intro area, one large area taking up 80% or so of the games time, then a final challenging area. It's just paced so poorly. It's not the length that's the problem, especially at it's price. It just kinda feels like the game is just starting, it honestly feels like an intro to a larger game. I would love to see a sequel to expanded upon everything, cause there really is a lot to like here. Even if it doesn't all come together.