So, I've done research. This is what they do: number one, you can see a cultist here, and the other cultist is poo-pooing, and this cultist is eating the poo-poo all over the place. Tell me, when you have a chosen one crusading in the name of The One Who Waits, do you say accept eating poo-poo?
As followers of the Four Bishops, we want to ask The Lamb to explain to us, is this what they want to bring to the Lands of the Old Faith? As an animal right to eat the poo-poo of our children?
As followers of the Four Bishops, we want to ask The Lamb to explain to us, is this what they want to bring to the Lands of the Old Faith? As an animal right to eat the poo-poo of our children?
i liked this a lot!! theres a lot to enjoy and its fun to sink into the gameplay loop of manage cult --> dungeon but i also think by the end of the game it becomes less about the cult and more just grinding the dungeons and wanting to finish it. it becomes boring by like the final dungeon area and i found myself just wanting to get through it unfortunately :/
Starts off really well and then it turns into what feels like a grindy mess. Lots of fun though. A bunch of good ideas here that I cannot wait to see further developed into a whole slew of roguelite/sim games. I can recommend this for anyone who enjoys roguelites or completionists as a whole since it has lots to offer for a short experience.
this game makes my brain feel like pop rocks and the only thing i can feasibly dock it for is that there isnt as much joy in just running your community once you run out of stuff to do otherwise. naturally, the solution to this is to replay the game until your eyes melt out of your head. and that's like, almost as good.
a fun game and unique concept to start with, but it gets boring relatively quick. it starts to feel less like a quirky roguelite and more like you're juggling a bunch of toddlers between grinding runs. i like the art and characters, i might pick it back up but only when i'm way too bored for anything else.