Reviews from

in the past


Even if wasn't originally designed as a sequel to Super Mario Bros., upon comparing the two, I appreciate how much this game improves on SMB1. The four playable characters add a great variety and improve replayability. More varied environments, including vertical platforming sections, help to mix up the proceedings. There's a greater variety of boss fights. And overall, the pace of the platforming is more varied, with some levels still focused on quickly running to the exit but others having more exploration involved.

And hey, if its non-Mario origins show through a bit too much for you, there's always the other SMB2, I guess. For me, though, this is by far the better game.

Reskin of another game let’s gooo

Improves on the first in terms of level and enemy variety. Boss variety is an issue though, as you’ll fight the same birdo boss 10+ times.

Great platforming for the time. More colourful and pretty that it’s predecessor.

Hated the way you couldn’t jump on things to kill them though.

This review contains spoilers

A good game. Don't know that much about it but I heard there are doors where you could warp to other worlds with. It's fun to play.

DiD YoU KnOW ThIS GaME Is A ReSKin of DOkI DoKI PAnIC?

What an odd specimen of a title. It started life as "Yume Kōjō: Doki Doki Panic" in Japan. Then it got brought to the US rebranded as a sequel to the iconic Super Mario Bros., and then it got sent back to Japan as Super Mario USA.

Evidently, it's a very different game than its "prequel". Almost no power-ups, you can pick up enemies and throw them, you fight Wart instead of Bowser at the end.
This is also the first time you can play as Princess Toadstool (Peach) or Toad. Each of them also control slightly different, which is a neat touch. The controls in general are fairly polished, they feel a bit less stiff than Super Mario Bros. No complaints here.

The presentation is pretty nice for an NES title. Vibrant colors, lively sprites, the game doesn't have too much music but what's there is great.

The gameplay is the biggest complaint I have with it. Specifically the level design. It starts off well-designed, but as you go on, some parts seem to be intentionally designed to waste your time. Like the vertical castle-esque areas that make you fall all the way down if you mess up too much. Or that one level with the ridiculous amount of jars you have to scour. Enemy placement gets very unfair sometime near the midpoint. I'm looking at you World 4, with your Beezo swarms and snow golem things.

The ending is also very disappointing, making your entire adventure null and void. Even in a story-light game such as this.

Overall, Super Mario Bros 2. is a perfectly fine game, but it's not one I'd go back to often.