Reviews from

in the past


It doesn't have the punchiest animations or the sleekest sound design, but for a solo dev project using a custom engine, it's got a super solid foundation. The weapon arsenal is fairly unique and fun to play with, and the movement possibilities opened up by the kick make levels really fun to move around in and explore. The game already has a budding speedrun community and I think it has the potential for a lot of growth.

My main complaint is that some of the levels near the end drag a bit, and the overall pacing leaves a lot to be desired. The final boss isn't much different from the other bosses you fight, and then it just kinda ends.