Reviews from

in the past


Played a ROM hack that adds in RushJet1’s VRC6 soundtrack and I can confirm it enhances the vibes greatly.

If you look up "needs refinement" you'll certainly find the bizarre US boxart of the original Mega Man staring at you with his cold dead eyes.
The game's controls are both too heavy and too slippery, Mega Man himself takes a moment to either go or stop, and some of the level design is actual butt cheeks. Lookin' at you, Elec Man.
But you do see the trappings of brilliance underneath the poor controls and level design. Getting new powers is fun, the sound track is solid, and the graphics are great for 1987.
Mega Man is a solid enough game, but it's not the one I'd recommend you start the series with. Especially given the lack of healing items and poor control compared to later entries.

This game is charming but kind of unpolished and bad.

Played this on the legacy collection, honestly pretty fun! I love the classic Mega Man formula so much, it's simple yet challenging. Probably the one i remember the most about.

I love that it has a score system that it doesn't even save. Did people really take photos of their score to brag about or something???


Jogo bom mas cai na mesmice de todos os jogos de Nintendinho, difícil só pra te prender mais tempo no jogo.

Elec Man's music is pretty good. Fuck the Wily Stages.

Desnecessariamente difícil, além do seu level design ser extremamente simplório, a sua dificuldade excessiva mais os controles totalmente travados resultam em uma gameplay chata e estressante

Yellow Devil, eu te odeio.

O jogo já é difícil para comer fichas, e os controles travados não ajudam nem um pouco.

Alright, I finally sat down to play Mega Man after all these years. Jeez, this game's hard! Fun, but brutal. The music is super catchy, and I like that you get the boss powers, but man, those instant-death spikes and tricky jumps really get me. It's tough but fair, I guess.

For a 1987 platforming side-scroller Mega Man hits the lofty heights of Super Mario Bros. and Castlevania. The game oozes personality with a cutesy aesthetic similar to Osamu Tezuka's Astro Boy.

Mega Man also has a great level select formula with boss fights that benefit from Mega Man's ability to utilise enemy weapons upon defeat - just like a game of Scissors, Paper, Rock.

I feel the original is unfairly pitted against Mega Man 2 and 3 which yes, greatly streamline the experience and build the real gauntlet of Wily Stages as well as Robot Master Gauntlets (it exists here, but is fairly relaxed).

A proof of concept that's rough around the edges, especially where damage output/input is concerned. Better than other no-name action platformers on the NES but easily one of the weaker classic entries in the franchise.