Reviews from

in the past


This is the first Quintet game that's really worked for me all around. The more streamlined arcadey approach to the ideas I thought were novel, but a little too cumbersome in Terranigma and Act Raiser, are presented in here in such a way that made me hard to put it down. Is it really as impressive or as important as either of those games? Not particularly, but the loop of mindlessly slashing your way through a dungeon with an ever-dwindling monster population, only to come back up for air and be greeted by an ever-growing town never stopped satisfying me until I hit credits.