Reviews from

in the past


I beat this game out of sheer spite and also wanting to be thorough with my SRW marathon.

I hate this game, it is so different from the rest of the series (even the 2nd game has already change a bunch of stuff).

First, there's not much to the story, you get a text description in between chapter but that doesn't amount to much. Second, there's no character, it's only mecha. Third, and the worst one, this game is ungodly hard.

Correction, chapter 1-9 of this game is a cakewalk, then chapter 10 hits you with the brick wall which is Digdoron that has huge defense, hits like a battleship, and stupidly high regeneration. The first time I played this game I rage quited here. The rest of the bosses is like that too... except the final boss which doesn't have regeneration.

One unique thing about this game is the fact that you can recruit most of enemy unit, this is important because this game has permadeath. The recruit chance defends on how high your Charisma (max 99) and how low the enemy Loyalty is. This mechanic seems interesting at first until you realize that most enemy in later chapter has 95+ Loyalty, which means recruiting them by normal means is almost impossible.

Which brings us to Spirit Command, unlike the rest of the series, only your Main Mecha can use it. But instead of picking the Spirit like normal, you are given 3 randomized Spirit to use from a pool of 8 Spirit. So it's basically a gamble if you're going to get the Spirit you need for your situation or not. Not to mention your SP (the thing you need to use Spirit) is so low.

One of this Spirit is Heart, which can be used to recruit any recruitable enemy with 100% chance (I think). However, good luck getting the command.