Reviews from

in the past


Expansão meio inútil, conta o quê acontece com o Psycho durante a campanha do jogo base e apesar dele ser um personagem legalzinho, a história da DLC é mais chata que da campanha normal. A maior parte do tempo você só fica andando ou parado defendendo algum lugar durante um tempão, aí pra piorar é totalmente linear, pouquíssimos objetivos secundários e é extremamente fácil, parece até algum Call of Duty qualquer, única dificuldade foram as 5 vezes que crashou.

Colour me surprised. This was the best Crysis game.

Crysis Warhead has everything good about Crysis 1, but also fewer and shorter alien sequences, and a much better protagonist. The exotic island sandbox is just as fun and still looks great for its age, and the handful of action setpieces keep things exciting but are short enough that the game doesn't start to feel like Crysis 2. A good decision was having the alien encounters interspersed between the sandbox missions with human soldiers, which allowed the story to occur simultaneously with Crysis 1's story, without the first game's jarring pivot to only linear missions with aliens. The game's short length prevented it from being exhausting like Crysis 1, but it also stayed consistently good throughout, which is something Crysis 3 failed to do despite also being fairly short.

Instead of the first game's Nomad, this game stars fellow super soldier Psycho as the main character, and where Nomad was a nondescript generic soldier, Psycho is much more likeable and human. Though the story was never a strong point of Crysis, I actually really liked Psycho as a character in this game.

Unfortunately, however, Crysis Warhead is not without its flaws, and it seems this series is cursed to never have a perfect entry. Though their inclusion is a bit more restrained in this game, there are still sections involving aliens. This by itself is not a problem, but just like in Crysis 1, they're just not very fun to fight. Fortunately the vast majority of the game is fighting soldiers in sandbox levels, but if you're hoping for a Crysis game without any aliens, you'll be disappointed.

The biggest problem with this game by far, though, is the bugs and technical issues. The game is nearly 16 years old, yet the performance on a capable PC in 2024 is middling at best and completely abysmal at worst, even dropping to 30 fps in some large battles. I encountered a lot of odd physics bugs, and the game crashed several times. I don't know if it's a bug or intentional, but any explosion would cause the screen to go black for a moment, which was incredibly annoying in the middle of combat. Some bugs were just straight up bizarre, like getting stuck in crouch after exiting the prone position, and towards the end of the game some functions like switching weapons, reloading, and throwing grenades stopped working completely, with the only solution being to enter and exit a vehicle. And the final cherry on top was the checkpoint after beating the final boss not triggering, which forced me to reload a save from a few minutes prior and do the entire fight again. Where the other Crysis games fell short in execution of gameplay ideas, Crysis Warhead found a good balance that kept me engaged the whole time, but was let down by incessant technical issues and bugs.