There's some promise in nearly all of the modes here, but none of them are executed perfectly, and all of them have too little content to be worth revisiting more than a few times.
One thing I'd definitely like to see revisited in the future is the character Dice Blocks; these feel like a much less invasive and more strategically interesting way to do character-based balancing than 7's unique blue orbs, especially since you can use allies for additional options.
One thing I'd definitely like to see revisited in the future is the character Dice Blocks; these feel like a much less invasive and more strategically interesting way to do character-based balancing than 7's unique blue orbs, especially since you can use allies for additional options.