Reviews from

in the past


Really cool game, impressive for the time but I think Kid Icarus Uprising is mostly this but better.

This game felt like a dream I was hazily remembering when I woke up

Very annoying control scheme. Hey, lets make a game where pinpoint accuracy is important... Then we should have the control scheme be pinpoint, right? NOPE. Make the player aim with the n64 analog stick! That should work...

Honestly just play star successor, you're not really missing much here. I want to be very clear: If this game had a PC port/wasn't released on the N64, it would be a 7 or 8/10. The negatives of this game are completely attributed to the system it was released on. The gameplay is a solid foundation but I honestly can't recommend people play this, especially with N64 emulators being hard to set up and this game not having plug and play mouse or wii pointer support.

I have issues saving controller configs on N64 emulators, what the hell man. BASIC FEATURE MISSING ALERT. I've spent hours tweaking GlideN64 so I'm not dropping frames... What is the deal with N64 emulators and their plugins???

On the opposite end of the spectrum, Sin & Punishment: Star Successor literally feels like the Wii was made for it, not the other way around, AND you can play it on dolphin which is one of the best emulators period.

To play devil's advocate, you're not really going through that much pain by playing this game because it has such a short playtime. I just hate the controls to pieces.

Great spin on the shoot em' up genre and probably the best on the N64 that no one played. Very short, but longer than star fox but with less "replay value" (there aren't 3 routes with paths between them). Still, great game, even the sequel stands to loose on a side-by-side comparison. Play it!


you SHOULD play this. dont expect anything when it comes to story though, but you should play this.

This is a frenetic dose of adrenaline , a rollercoaster ride of a rail shooter. This game doesn’t know what breathing is. In true fashion your relationship to the levels change based on new and and fresh run throughs (and you will die, so you will see how you will breeze through levels that gave you challenges before).The way your familiarity develops with the levels simply because the continuous set pieces is just remarkable, I can see myself really remembering the main sequence of this journey one day . Every new boss , every new reaction needed, is just consistently amazing. The way the camera pans and swooped especially in the ship level for you to see the battlefield who’ll in all sorts of fashion? It enhanced the amount of action and effort the player did, you had full control of the coolest parts of what’s happening. And how the levels feel often seamless in terms of traversal? This is splendid level design. The three pronged mechanic of lock on, free and slashing is issued thoroughly throughout. I mostly did the lock on because my skillset wasn’t too high, but man the extra damage you get from free enticed me to switch on harder bosses once I got used to some of their patterns. And having the ability slash back big projectiles with the lock-on never ever stopped getting satisfying. The movement in this game feels immaculate. The only thing that hampered my experience? The second to last level where you had to traverse certain corridors with your jump, the jump to avoid bullet hell stuff is great, but not great for platforming, and I hated those moments. A wonderful game

One of the best games that was released for Nintendo 64 that sadly wasn't released in NA back in the day. Basically it's a wild ride from the start to the end ( I will never forget you, Pole Star).

And surprisingly it had voice acting ( which was terrible) and a sci-fi story with themes that you might find on many animes (even with a manga and a novel only released in JP), like end of the times, aliens, conspiracy, evil companies, etc.

If only Nintendo would remember this franchise...

I just didn't like the controls, graphics, or gameplay. Not 4 me

i always tell my friends i love sin and punishment and they look at me like im crazy (they've never heard of it)

GooeyScale: 80/100

The fact that this game has such a high rating is just proof that no one played Star Successor (the game that is ACTUALLY a masterpiece)

One of the coolest final bosses in all of video games.

um dos melhores de todos os tempos

Played it for a bit but didn't grab me.

not quite as fun as its sequel (the wii pointer absolutely makes that game) but still an absolute blast of a time, with a pretty cool eva ripoff nonsense story enhanced by some of the worst, most lifeless english voice acting i have ever heard to boot. love its short length and replayability. graphics are uhhh

I played this on NSO and its quite fun

One of the best action games on the 64, a shame it didn't officially exit Japan back in the day, but fan translators came from the heavens and now we can play it.
Pretty incredible, fast and fun.

Absolutely wild story, janky rail shooter controls.

Entendi foi nada da história mas o jogo é muito divertido

I would have enjoyed the game more if 1 stage out of two didn't have some trial and error to understand multiple sections of the game where you lose all of your credits and start all over.
Figuring out the way to beat an enemy is satisfying, but not when you lose all of your progress.