Reviews from

in the past


everything i ever loved in a game soundtrack gameplay visuals om nom nom brother.

Found this from a youtube video showcasing indie games, and I'm glad I did. This game is pretty unusual, but the best way I would describe it is a roguelike where you surf on slopes and bhop around massive areas, while shooting bizarre creatures with zelda-like sword beams.

The roguelike aspect is pretty simplistic, which works pretty well for it. The only thing that carries over between runs is whatever currency you put in your safe.

One of the big draws to this game, at least for me was its artstyle. Objects have similar textures to N64 and PS1 era games, while the sprite modelling reminds me of Scott Cawthon's Chipper and Sons lumber co., or its spiritual successor, Tyke and sons Lumber co.

All in all, Dreamwild is a charming action roguelike that can be practiced and mastered just as easily as it can be a simple bhop session.

esquisito estranho meio não convencional mas eu na vdd gostei bastante


I really want to like this one. It has an intriguing world and visuals (although the character writing is slightly too coy for my taste) but man the surf-jumping physics stuff never made any fucking sense to me and still doesn't.

The aesthetics of the castle area are just incredible. The rest of the game is at odds with itself - gaining speed and bhopping is fun, but then you have to turn around to actually attack enemies. Losing your projectile after taking a hit just sucks... Melee combat is hampered by your miniscule range - you pretty much have to be touching an enemy to hit it with your sword.

Top Tier aesthetics, music and presentation in general, weird gameplay that FOR NOW doesn't click with me

This is such a tricky game
02/04/24: I think this is a game I’m going to say I’m down with for the time, I enjoyed the presentation and the overall gameplay, I just wish there was more! I do plan to come back eventually and do some more runs, but for now it’s bye-bye Dreamwild!

everything about it appeals to me but gameplay. i realized im not built for this shit when i lost my projectile upon getting hit because the melee combat just sucks ass

love this game for its aesthetics wish there was a bit more too it though, hopefully this will be addressed as it's still being developed but it's def a fun ride for a while.