Reviews from

in the past


Not doing postgame atm. Good dungeon crawler with cool party dynamics and enemy progression specially from floor 7 onwards. Lacks qol like an auto button and enemy droppables that arent weapons tend to be p bad but it's enjoyable all things considered.

Fun comfy dungeon crawling with cute To Heart characters and surprisingly difficult boss fights. Unfortunately it gets pretty repetitive after a while and once you have a set team of 5 you'll rarely be doing much different between 5 hours in and 15 hours in. A lot of the maps can be pretty tedious too with an annoying plethora of one-way doors and floor switching. However, it features Manaka Komaki so it is unquestionably a good game.

Beat the main game and a decent chunk of the postgame, but I'm putting it on hold for now. I like the battle system, itemization, and class design, as well as how each class tree explores different sides of a particular niche, but the dungeons, while not unpleasant to enjoy in the moment, are ultimately forgettable, and the game gets a bit monotonous once everyone's in their final class.