Reviews from

in the past


Honestly I didn't enjoy this one at first and was struggling to keep playing it but I was told to trust the process because this one would be essential for the overall understanding and experience of the next games.
Although it seems repetitive, too much pointless clicking and it seems frustrating I advise you to be patient. Use a guide if you need. Give it a chance so you can understand the whole beauty of the Hello Charlotte series.
Im sure you will come back to this game when you finish ep3.

utterly captivating, thought-provoking, and terrifying. hello charlotte is in a league above most other rpgmaker games, capturing the essence of the genre and putting it into an experience that's wholly engrossing. in under 2 hours this game manages to establish interesting characters, lore, and an overall sense of danger that is very compelling to play through. there were a few issues here and there, but this is a really, really solid title.

Mesmo sendo o mais simples dos três episódios (o que faz todo o sentido, já que foi o primeiro a ser desenvolvido) cumpre completamente todo o papel de introdução da história, personagens e universo de Hello Charlotte. Eu vejo muita gente dando uma nota baixa para esse, mas eu simplesmente não consigo. Eu adorei cada detalhe e informação que consegui com esse episódio, mesmo que metade não sirva para nada depois. Pode até ser confuso e às vezes tedioso, mas eu não recomendo pular ou coisa assim, ele é tão curto e bastante necessário. Eu acho que não teria sentido o mesmo com os outros episódios se eu não jogasse esse primeiro. AH a ost é simplesmente perfeita, me deixou impressionado.



<One by one, the channel switched off.>

very charming rpg maker horror game with amazing characters

très brouillon dans son ensemble, inamusant, le moins bon et le plus oubliable de la trilogie.

Hello Charlotte 1 is a hidden gem. A beautiful one, at that, despite the fact that it's just a little bit rough around the edges.

I discovered this game by sheer luck. Back in 11th grade, I was recommended a HC meme group on VK (think Facebook but for Eastern Europeans), and eventually, I became interested.

Despite being a little over than an hour in playtime, this game certainly feels longer than that, due to the fact that you get too invested in the story and its characters, even if there aren't many.

The art style is just immaculate. The writing is really interesting and definitely unique. (I appreciate the Kurt Vonnegut references that are Felix Honikker and the Slaughterhouse-5 location). In the pile of many RPG Maker games, this really stands out, simply because it does its own thing, without trying to follow any trends all too much. This feels like an actual passion project, rather than a product.

Being honest, I didn't jump into it blind. But after a good while, I forgot the spoilers, and I managed to jump into this blind. I nearly cried at the ending, considering how... actually, how about you play the game and see it for yourself?

This game actually influenced me. Congratulations, Etherane, you actually made my lazy ass to start reading books.

Weird little RPG maker horror game, it's nice

me lo rejugue hace nada estoy psuocpata aunque es el q menos me gusta de los 3

Great artstyle and chara-design
Charlotte my wife

Mid 2010's tumblr core, i can't believe I wasn't on the ground floor of this when it came out, I was slacking.
Throws kind of too much lore at you for a first entry.
Its kind of messy, actually very messy and i really dislike the art on a subjective personal level.
I like the mansion with all the deafult assets. I like the last tv room.
This very much feels like a set up that could have been done quicker i guess? I only really became interested in what was going on at the very end.
The "puzzles" are ok.

Man surreal visuals, funny writing and an interesting story
but oh the gameplay is so miserable, I get that dying a lot is a gimmick of this game, but it got really annoying after a while and the gameplay in general was really and I mean REALLY frustrating

Quiero pensar que lo he jugado, pero no me acuerdo.

Y en contra de lo que dice "Nawer", Si

Tried so hard to have thought provoking and interesting lore and characters but failed

Has really cool vibes and striking visual style, but ultimately I found it to be shallow. Narrative feels like quirky, edgy randomness for randomness sake, without a clearly defined characters, theme or a point through most of the storyline. There is an idea behind it, apparently, and I think I quite like it. I like the concept of a whole story and its world being a surreal mirror or a character's psyche - but in this state it feels like an ineffective cliché, because aforementioned fixation on edgy randomness prevents these ideas from saying anything meaningful, or form a compelling narrative experience.

And gameplay consists of obnoxious puzzles with instant death traps. It was not interesting to explore this game's world.

But I really do like the vibes.

hauntingly evocative, and very very charming. despite its not quite intuitive puzzles, dated (imo) drawings and rather short length, i found this game an overall endearing experience! looking forward to the next two for sure :)

The first game of an amazing trilogy. It's really charming, the mix of pixelart and hand-drawn characters really works for me, and the horror elements are well-put. The story is a bit messy but since it's only the first game, it's not that terrible.

really good game. love all of the parts of it.

Le jeu est bourré de défauts,
que ce soit les nombreux softlocks ou bugs en tout genre
ou bien une histoire qui a encore du mal à savoir où elle va,
il est indéniable que c'est le moins bon de la trilogie, et pourtant son ambiance horrifiquement féérique arrive à nous emporter, à nous captiver et nous faire suivre le récit

I've heard amazing things about episode 3, so I decided to try the first one out... and it was alright. There's some really neat art you see during moments such as deaths. They were definitely the highlight for me (the parody stuff was neat, too). Otherwise, the setting and story felt quirky, but not really in an interesting sense. The game was rather short (only taking me about an hour to beat), so I can't be too harsh on it, but I found myself rather bored. The puzzles sometimes felt like the only way to solve them was to just interact with every item. Although I am pretty excited to play the rest, here's to hoping the next one is better!

Extra: Charlotte is a cute main character, and I'm interested to see where she goes.


i heard that this was supposed to be a parody of certain horror rpg games... well this was better than 90% of those lol.

jogo okay

a charlotte é uma fofuxa querida

i like it so far… dont get me wrong. but i think theres way too many fucking ways to die so early on in the game. like seriously, with every corner theres some trivial way to die whether it be guessing a box incorrectly or something stupid. its a good idea on paper but it leads to me constantly having to open my save again and again. at a certain point its just not fun to do that.
not only that the world is just kind of hard to grasp for me, like its probably just a me thing but you dont really get to know the “dystopia” all that well through the characters. its plastered in boring-to-read texts that serve as nothing significant to me. maybe im giving this game too hard of a push for somebody whos still playing it, but generally speaking its a bit troublesome after only an hour of playing…