Si se mejora bastante la historia, y la cantidad de jugadores es enorme. Pero la dificultad se eleva demasiado. el consumo de PTs tambien es bastante alto, o mas bien, las tecnicas buenas del juego cuestan demasiado. pero a parte de eso buenisimo. El mundial está supremamente bien hecho y las islas también. Las supertecnicas están muy bien implementadas, mas los tipos de tiros. En comparación a el 3 original los cambios son mas en la historia. Pero en general es la mejor experiencia.
Legítimamente, el mejor Inazuma de DS. El sistema de fichajes es algo más coñazo que en el 2, y esta bastante poco integrado en la historia, así que realmente te incitan a usar los personajes principales y ya.
Pero dios, es que el gameplay es muy divertido, y está muy pulido en comparación a los anteriores.
Por cierto, mucho hablar de que johto tenía a kanto al acabar el juego y que era increíble, pero no he oído a nadie jamás decir que inazuma eleven 3 tiene TODA la totalidad del mapa de las dos entregas anteriores. Eso sí que mola, colega
Ahora me quedan los rangos S en las cadenas, que tengo que matar el mes que me queda de clases de alguna forma y este es el último juego que quería jugar en el Drastic lol
Pero dios, es que el gameplay es muy divertido, y está muy pulido en comparación a los anteriores.
Por cierto, mucho hablar de que johto tenía a kanto al acabar el juego y que era increíble, pero no he oído a nadie jamás decir que inazuma eleven 3 tiene TODA la totalidad del mapa de las dos entregas anteriores. Eso sí que mola, colega
Ahora me quedan los rangos S en las cadenas, que tengo que matar el mes que me queda de clases de alguna forma y este es el último juego que quería jugar en el Drastic lol
In terms of gameplay this is probably the best of the trilogy, though that's to be expected. In terms of the story, i'm not very sure how I feel about it. It's good y'know, but I feel like IE2 had a lot more emotional payoffs, and a lil deeper at that. Though I won't deny that winning the FFI was hype as hell and it sure made me crack a whole smile, the ending was just kinda there. Instead of a lotta cool subplots converging like they did towards the end of IE2 here they just kinda kill off a bunch of them beforehand in exchange for a cleaner, fair one to one match type of ending which is awesome but i still kinda prefer how IE2 did it. Biggest gripe I have with it is Ogre Team i mean when those mfs pop up in the middle of the story they're overleveled as shit they're one hell of an artificial roadblock and made me drop the game for a while. In the end i just kinda had to grind XP which wasn't really hard but it sure wasn't all that fun. I really hate those aspects of RPGs which is why I don't usually play them much. Call me a pussy if you want (you're right)
why does the 3DS game from 2010 have gacha mechanics i fucking hate this shit
why does the 3DS game from 2010 have gacha mechanics i fucking hate this shit
just so I don't have to say this later I always wonder why time traveling antagonists in this franchise don't try going 40 years prior to the first game for a change??? sounds way safer to me idk that's where the inazuma eleven legend started and there the power scale was way lower
anyway the game is good yea
anyway the game is good yea
Definitivamente um dos meus rpgs táticos favoritos a partir de hoje, a história consegue dar fechamento pra todos os núcleos que foram abertos nos jogos passados e não esquece nenhum personagem, eu gostei de todas as partidas e até mesmo o grind desse jogo é legal, as mecânicas novas como as táticas de campo e o rebalanceamento nas técnicas já existentes sopram vida nas partidas, a trilogia de inazuma eleven foi uma grata surpresa nesse ano.
Definitely my favourite Inazuma Eleven game I’ve played so far.
There couldn’t be a better setting for the final game in this football franchise. The FFI is a great excuse to introduce a bunch of diverse teams, consisting of unique and interesting characters. My personal favourite has to be Hector Helio, captain of Little Gigantes. However it’s also worth noting the racism in this game. Many characters have pretty racist designs, particularly the African and German teams. The German goalkeeper literally wears a gas mask. Jesus. Overall however, the new characters introduced are excellent.
Another excellent addition is the gameplay. It’s largely the same as in previous games, except for the new addition of special tactics. They’re pretty fun and a great way to turn the tide of a match. However some definitely outclass others. By the end of the game, you’ll practically only use Rolling Thunder, as it’s by far the best. The only part of the gameplay I would say is definitively worse than 1 and 2 is the scouting and recruitment system. The gacha machine sucks. It takes way too long and just isn’t fun. What’s even worse is that you can’t recruit the vast majority of players from other teams until postgame. These are two baffling changes that I don’t understand the need for.
When it comes to the story, it hits the same spot as the last games. Extremely over the top and entertaining. Everyone in the main cast (except Thor) got some level of focus. It’s difficult to juggle a cast of 16 characters but this game does it very well.
I know that a large amount of this review has been negative, but I simply can’t convey how much I love this game. An absolute blast from start to end and an incredible ending for the original trilogy. Here’s to hoping that the Go games will be nearly as good.
There couldn’t be a better setting for the final game in this football franchise. The FFI is a great excuse to introduce a bunch of diverse teams, consisting of unique and interesting characters. My personal favourite has to be Hector Helio, captain of Little Gigantes. However it’s also worth noting the racism in this game. Many characters have pretty racist designs, particularly the African and German teams. The German goalkeeper literally wears a gas mask. Jesus. Overall however, the new characters introduced are excellent.
Another excellent addition is the gameplay. It’s largely the same as in previous games, except for the new addition of special tactics. They’re pretty fun and a great way to turn the tide of a match. However some definitely outclass others. By the end of the game, you’ll practically only use Rolling Thunder, as it’s by far the best. The only part of the gameplay I would say is definitively worse than 1 and 2 is the scouting and recruitment system. The gacha machine sucks. It takes way too long and just isn’t fun. What’s even worse is that you can’t recruit the vast majority of players from other teams until postgame. These are two baffling changes that I don’t understand the need for.
When it comes to the story, it hits the same spot as the last games. Extremely over the top and entertaining. Everyone in the main cast (except Thor) got some level of focus. It’s difficult to juggle a cast of 16 characters but this game does it very well.
I know that a large amount of this review has been negative, but I simply can’t convey how much I love this game. An absolute blast from start to end and an incredible ending for the original trilogy. Here’s to hoping that the Go games will be nearly as good.
This game is weird.
It's not boring, but it makes changes that are very impactful. Not necessarily for the better.
Shoot Chains were added, allowing you to, with certain moves, power up a shot with another shot. But it was bugged here to almost always result in a penalty. Hissatsu Tactics were added, which were divisive because they halt the moment to moment action and also can be annoying to deal with in a way that can turn the tides but not in a way that's fun for...either player, really. The change to GP/Stamina was also honestly very sudden, making it so that your characters get tired out way faster in this one. I imagine the idea was to make it so that players switched out their characters more often, but TP already endorsed that sort of play so it was honestly just an odd change. Also the tournament mode with its RNG rewards and incredibly easy teams.
That said, it has all the teams and moves from the previous games and then some, there's a lot of content, and it has some of the best music in the trilogy. Definitely worth playing, at least.
It's not boring, but it makes changes that are very impactful. Not necessarily for the better.
Shoot Chains were added, allowing you to, with certain moves, power up a shot with another shot. But it was bugged here to almost always result in a penalty. Hissatsu Tactics were added, which were divisive because they halt the moment to moment action and also can be annoying to deal with in a way that can turn the tides but not in a way that's fun for...either player, really. The change to GP/Stamina was also honestly very sudden, making it so that your characters get tired out way faster in this one. I imagine the idea was to make it so that players switched out their characters more often, but TP already endorsed that sort of play so it was honestly just an odd change. Also the tournament mode with its RNG rewards and incredibly easy teams.
That said, it has all the teams and moves from the previous games and then some, there's a lot of content, and it has some of the best music in the trilogy. Definitely worth playing, at least.