Reviews from

in the past


This review contains spoilers

Full spoilers for Muv-Luv Extra and Unlimited, but none for Alternative.

Recently I've decided to do a reread of the trilogy. This likely won't be the only time, since I plan to reread this in Japanese a few years from now after reading older âge content, too. Additionally, a while ago I wrote a spoiler-free review on MLA, in which I called Alt my favorite story of all time. So, while my feelings on that haven't changed (and if anything, they got enhanced even further), this time I am reviewing what is essentially just the prologue to my favorite story of all time.

To get it out of the way, the Muv-Luv trilogy is impressive in its audiovisual aspects, as well as ambition. The music is good, and despite being a VN, doesn't feel static at all. It is crazy that this is a 2003 VN with how much animation there is, and it only gets more impressive in Alternative. It's genuinely insane that this is an early 2000s VN, especially compared to other VNs that came out at around the same time. It's basically an anime with how dynamic and lively it is. It's also ambitious with how unapologetic it is about its premise and structure. I genuinely am fascinated with how this even came into existence, to this day, three years after my initial read. Even after reading almost 90 VNs I am still as fascinated with Muv-Luv as I was after I read four VNs.

It's because of the fact that Unlimited is basically the prologue to the real meat of the story (making Extra the prologue to the prologue..?) that I feel like a lot of people, my past self included, see it as something to go through solely because they are interested in seeing what the fuss is about with Alternative. Some consider Extra, or even Unlimited a chore. And I think that's a pity, because this is already a well-put together story already.

Extra isn't really the romdrama slog that many expected it to be, at least for the most part. Most of Extra is overly exaggerated shitpost humour with chibi versions of characters shooting each other into the stratosphere with a single punch, or stuff like Meiya (the rich girl heroine trope but heavily exaggerated) leveling Takeru's entire neighborhood overnight or calling in choppers with world-class chefs for a school lunch. That part of Extra is fun for me. Humor is subjective so I can't speak for others on this, but I genuinely found it funny both in my original read and reread. I also now appreciate the references to Gundam with Meiya's and some other characters' hairstyles and things like the Evangelion reference through "Kei Ayamine", as well as other things due to my increased experience with media.

The other part of Extra is the romdrama aspect, which varies greatly in quality. On one hand, the rivalry of Sumika and Meiya is a fun drama that involves themes of inevitable partings and the sacrifices you have to make when making a decision, and how those around you won't stay in a status quo forever, same as yourself, really. Tama's route is also mostly lighthearted and focuses on Tama's fears and her overcoming them. However, on the other hand, you have the Kei and Chizuru routes. The Kei route involves a very frustrating drama involving Kei and a doctor who is ready to throw away his wife, family and job for a high school girl. The Chizuru route is not only the least relevant route for Unlimited and Alternative, but probably the furthest away in terms of what the rest of Extra is going for. It suddenly starts a bullying storyline with what feels like pretty forced commentary on bullying and society or whatever. Overall, though, Extra is something I don't really understand the hatred people have for.

Unlimited is kind of where you can start to see the true Muv-Luv, so to speak. Our boy Takeru gets isekai'd in a very abrupt fashion as minutes into the game he steps out of his house to find that it has become a wasteland. One very notable thing here for me is how impactful this moment was for me when I first read it. Before I was theorising how the hell this would become a mecha, and then it just up and happens. Another is how even 20+ years later, in a weeb fiction landscape full of isekai, you have a story that dedicated a noticeable chunk of its runtime to showcase the protagonist's old world, rather than vague or rare references without knowing anything more than superficial about the people in their old life or the life they led. Additionally, this also really works well of showing the calm before the storm. In a lot of media, you have basically the equivalent of the first half of episode 1 of a show of showing the town that's about to get attacked, and then suddenly you are excepted to be shocked or emotional once they do. While I get what they're going for, it rarely works on me because I don't feel like I've connected with the characters there. This kind of structure leads to slow pacing, but it's what makes Muv-Luv Muv-Luv. The idea of "hey, let's give a harem/romcom MC who doesn't know how good he has it REAL PROBLEMS!" is just incredible. It's not "subversion" for the sake of "subversion" either, you actually get to appreciate Extra more.

I REALLY like the setting of the BETAverse. Before Muv-Luv I wasn't really too into mecha or sci-fi, but I think I just hadn't found my niche yet. The hard sci-fi real robot setting where they explain strategy and technology and history in a grounded, believable way that also is constantly actually used in the narrative is amazing. TSFs are vastly underpowered compared to a lot of mecha, but that's what makes the situations they get into more compelling. They don't have beam swords or easy space travel. And it makes sense why they were invented, too — tanks are too slow and bulky, and planes don't have easy access to three-dimensional movement without crashing. Hence, humanoid mechs with a focus on agility over durability. It's great. You get to see all sorts of in-depth world building on tech, strategy and world history that is tied to directly in the story and inspired a several hundred page textbook called the CODEX based on VN info alone (and it's outdated by 10 years! That's not even everything!) in such a believable setting. Even the fortified suits (despite the silly cadet ones, thank god they use better ones in Alternative) are so cool to me that now when I try another mecha I'm wondering where the neck braces and other commonly used Muv-Luv tech are to keep the pilots safe when they don't have Evangelion LCL or aren't in space. I also frequently miss Muv-Luv's detail in regard to tactics and strategy with a lot of other media. I can't help it, really — in ML you get given the main plan and three backup plans in case it fails, and you know what various terms like "Arrowhead-2 formation" mean. It doesn't feel like technobabble just for the sake of sounding cool. You get plenty of explanation for differing design philosophies for specific TSFs and countries and organizations. Even in Unlimited, which only has training fights and cutting a rock or shooting a sniper shot in terms of action, it's still really cool to me.

I would like to dedicate this section to comment on one misconception that people often have about the trilogy, as well as an opinion on the play order. So, actually, despite what some say, I don't think it is a spoiler to call ML a mecha, because it was advertised heavily in 2001 and 2002 (since before its release), on the original 2003 game box (including a quote about Takeru wanting "out of this f'ed up world" (paraphrased), though I still think people should spoiler tag the isekai thing to make it more surprising for new people, as it isn't as well known of a plot point), and in the menu screen of the 2003 release (with the Extra menu screen having this in the background, and then changing to this when you unlocked Unlimited. So really you aren't spoiling anyone by calling it a mecha, and it never was a "spoiler that got well-known" — âge were never hiding it in the first place!).

Second, the Extra and Unlimited routes (if you can even call the highly similar endings for Unlimited "routes"). For a while and to this day, in both the English-speaking and Japanese communities for Muv-Luv, it's been a commonly accepted fact that you should at a minimum read the Sumika and Meiya Extra routes before unlocking Unlimited. This consensus is heavily influenced by the fact that in the original release (no longer the case in the Steam one), to unlock Unlimited, you needed to do those two routes. They also happen to be the routes you need to understand Unlimited and Alternative (except for a one-minute direct reference to the Kei route of Extra, after which Takeru dismisses it and the story moves on). You won't really be lost with this if you only did the Sumika and/or Meiya routes, you'll just go "huh? Okay, whatever" like Takeru does and just move on. That character hardly focuses on the same stuff that their Extraverse self did. In the English-speaking community, the fan translators not liking Extra also influences this, so many readers wanted to get it over with ASAP. In reality, Sumika and Meiya are nearly an identical route and give you the same actual information. So at the very least you would want to read Sumika and/or Meiya's route before Unlimited. Despite Miki's and Kei's routes having reappearing characters that later appear in Unl and Alt, when he meets them there, Takeru still acts like he's met them for the first time, like with Miki's dad. In fact, in my view, in Unlimited, the main benefit of these routes comes from the contrast — in the Extraverse Miki is an archer, in the BETAverse she's a sniper, and they both have confidence issues. Her dad appears in both the Extra route and Unlimited and has a similar dynamic with her in both. It's not really something you would be clueless about if you hadn't read the side routes before Unlimited with, though, as you've likely interacted with Tama in her dojo in Extra anyway and they reiterate Tama's confidence issues and the Kei/Chizuru conflict in Unlimited, but it's nice to know. It's kind of similar for Kei in regard to Alternative, though much harder to use as an argument for Chizuru in Alternative, who probably has the Extra route with the least relevance for the overall story. Even the parallels to her arc in Alternative are much more vague than the contrast between the Extraverse route arcs and BETAverse arcs for the other girls. It certainly is beneficial to do all of them, since that would increase the impact of Alternative even further than the impact it already has. It depends on the reader, really — it's not like you HAVE to rush while minmaxxing with only the essential content to get to the good stuff or that you HAVE to 100% both Extra and Unlimited, but I think experienced VN readers should certainly try to read all of them, but not at the cost of dropping Muv-Luv or Googling and getting spoiled if they don't already have a friend who's read the trilogy to give them this information (my first read was without anyone else I knew who'd read Muv-Luv or VNs in general, so I had to make some decisions for myself without Googling and risking getting spoiled, which would be the worst possible outcome). So at the very least do the Sumika or Meiya route, and try to do all the Extra routes. While I wouldn't downplay it and say that doing everything and not just the Sumika/Meiya route(s) and one or a couple Unlimited heroine endings is content that only marginally improves your experience of the trilogy and especially Alternative (in fact, there is definitely a benefit and increased payoff that you get by doing everything, given that it is the grand finale that wraps up the entire trilogy), it truly does depend on the reader. It's not like Alt will not be impactful if you did the minimum required content, but if you can and/or want to do everything, by all means, do it. It becomes more complicated and questionable over whether it's even worth doing with Unlimited where every heroine except Yuuko gets the same pair of endings, and the amount of skipping and unskippable cutscenes is pretty insane, it takes more than two hours. It's essentially the same route with mildly differing variations of the Game Guy addiction arc, playing with cat's cradle, juggling or marbles, and some other interactions. So while you do get some callbacks to these in Alternative, I would say do at least one Unlimited heroine's pair of endings, and then see how it goes before Alternative. Maybe you'll be able to 100% it.

Muv-Luv is a somewhat rare case where you cannot judge how you might feel about the later parts at the beginning. Extra has no direct showcase of what's about to come in Unlimited and Alternative. Ideally, you would enjoy all three parts of the trilogy, but I've seen cases where massive Muv-Luv fans hate Extra. For example, I even know a person who rated MLE a 1/10 (???) but rated Unlimited and Alternative rather highly. And even the biggest Extra haters that I've seen end up appreciating it and what it represents after the genre shift. You can't truly show the contrast between peace and war without showcasing what peace is like, I guess.

Overall I am very satisfied with this reread, it's made me increase my score for MLE/MLU from an overall 7/10 to an overall 8/10. Even those are ahead of what most VNs aim for on a technical and ambition level. It made me appreciate Extra and Unlimited even more, not solely for foreshadowing, but just in general. Unlimited especially strikes a comfy balance of the dread of the BETAverse and slice of life comedy during training. I am really looking forward to my Alternative reread. My review for it will be spoiler-tagged unlike my existing spoiler-free one, so I will be able to talk about anything in it freely.

Very good its a Nice visual novel

I actually prefer extra over unlimited, mainly because biased for Sumika but also because I love the early 2000s romcoms, great humor and style, the main routes are great, Miki's is fun and I like Ayamine.

I don't really have much to say about this Visual Novel,but it's such a great introduction to the stuff that makes Alternative one of the best known visual novels which i will eventually get onto.
So all in all i enjoyed Unlimited a lot more than Extra which by itself had very good and heartwarming moments and made me appreciate the characters more than if i'd just focused on the sequel which a lot of people actually do and miss the whole point.


Honestly, sometimes this game is quite funny.
But it still sucks.

If Chizuru was a real person I would do everything in my power to be with her

Só li o Extra (Todas as rotas) ((Dps atualizo quando ler o proximo)) por enquanto, pra quem gosta de slice of life é perfeito mas se torna chato de vez em quando

a series I liked a lot of parts of but would never recommend to anyone because its not worth the agonizing hours it asks of you to get through it

cómo con tanto presupuesto age hizo esta basura? he leído moeges que tienen más calidad de guion que esta cosa.

y no, unlimited no hace que valga la pena, al menos la premisa es interesante pero la ejecución sigue siendo igual de pésima que extra. pero como dije, la premisa admito que es interesante y si se llega a hacer las cosas bien contratando a gente competente para escribir la historia estoy seguro de que crearían una excelente obra y... sé que existe alternative y le tengo bastantes esperanzas puestas en el para que si sea una buena obra y no algo sobrevalorada que termine siendo decepcionante.

After finishing this, it was easy to see why this was such an influential VN from back in the day. By the end, Chizuru ended up being my favourite, somehow.

Hope it's worth it for alternative
Extra:
Normal: 7/10
Sumika: 6.5/10
Extra Meiya: 7.5/10
Extra Kei: 7/10
Unlimited:
Normal: 4/10
Meiya: 6/10
Kei: 6/10

MEMORIES BROKEN
THE TRUTH GOES UNSPOKEN
I'VE EVEN FORGOTTEN MY NAME

I DON'T KNOW THE SEASON
OR WHAT IS THE REASON
I'M STANDING HERE HOLDING MY BLADE

A DESOLATE PLACE
WITHOUT ANY TRACE
IT'S ONLY THE COLD WIND I FEEL

IT'S ME THAT I SPITE
AS I STAND UP AND FIGHT
THE ONLY THING I KNOW FOR REAL

THERE WILL BE BLOOD-SHED
THE MAN IN THE MIRROR NODS HIS HEAD

THE ONLY ONE LEFT
WILL RIDE UPON THE DRAGON'S BACK

BECAUSE THE MOUNTAINS DON'T GIVE BACK WHAT THEY TAKE
OH NO
THERE WILL BE BLOOD-SHED
IT'S THE ONLY THING I'VE EVER KNOWN

MEMORIES BROKEN
THE TRUTH GOES UNSPOKEN
I'VE EVEN FORGOTTEN MY NAME

I DON'T KNOW THE SEASON
OR WHAT IS THE REASON
I'M STANDING HERE HOLDING MY BLADE

A DESOLATE PLACE
WITHOUT ANY TRACE
IT'S ONLY THE COLD WIND I FEEL

IT'S ME THAT I SPITE
AS I STAND UP AND FIGHT
THE ONLY THING I KNOW FOR REAL

THERE WILL BE BLOOD-SHED
THE MAN IN THE MIRROR NODS HIS HEAD

THE ONLY ONE LEFT
WILL RIDE UPON THE DRAGON'S BACK

BECAUSE THE MOUNTAINS DON'T GIVE BACK WHAT THEY TAKE
OH NO
THERE WILL BE BLOOD-SHED
IT'S THE ONLY THING I'VE EVER KNOWN

MEMORIES BROKEN
THE TRUTH GOES UNSPOKEN
I'VE EVEN FORGOTTEN MY NAME

I DON'T KNOW THE SEASON
OR WHAT IS THE REASON
I'M STANDING HERE HOLDING MY BLADE

A DESOLATE PLACE
WITHOUT ANY TRACE
IT'S ONLY THE COLD WIND I FEEL

IT'S ME THAT I SPITE
AS I STAND UP AND FIGHT
THE ONLY THING I KNOW FOR REAL

THERE WILL BE BLOOD-SHED
THE MAN IN THE MIRROR NODS HIS HEAD

THE ONLY ONE LEFT
WILL RIDE UPON THE DRAGON'S BACK

BECAUSE THE MOUNTAINS DON'T GIVE BACK WHAT THEY TAKE
OH NO
THERE WILL BE BLOOD-SHED
IT'S THE ONLY THING I'VE EVER KNOWN

LOSING MY IDENTITY
WONDERING HAVE I GONE INSANE
TO FIND THE TRUTH IN FRONT OF ME
I MUST CLIMB THIS MOUNTAIN RANGE
LOOKING DOWNWARD FROM THIS DEADLY HEIGHT
AND NEVER REALIZING WHY I FIGHT


"It's only 43 hours! 43 hours is not that much!"
I say that while proudly showing my badge with "43 wasted hours" engraved on it

this game kind of sucks but it has meiya mitsurugi

Better than Alternative, fight me. (don't actually fight me please I'm very sensitive)

This review contains spoilers

Extra: (8.3/10)
I don't get why this part gets so much hate. All of the stories were very interesting and had their own problems to solve, so there wasn't much repetition. The stories were well written, had an emotional impact on me and explored some interesting ideas.

Unlimited: (8.7/10)
Takeru's growth was really enjoyable to watch. He was a useless and confused newbie at the start, but by the end he had transformed into an admirable and reliable young man with a purpose. When it comes to the story, all the fear, anxiety and horrors associated with war and survival were portrayed very well without even having to involve the cadets in any combat. But the best part would have to be the ending. Man, I cried like a bitch. That shit was so emotional.

I played only one route a year ago and im still recovering, alternative will have to wait.

Pretty fun VN, went for Chizuru on my first run and I plan on doing all the girls just for fun so I'll put my impressions when I finish all of them, I still found this pretty nice and it being the embodiment of 2000's anime with tropes and artstyle and even story felt right at home with me

To put it bluntly, Muv-Luv Extra is a generic romcom, with obviously stereotypical characters. Takeru, for example, is the stereotype of a romcom idiot, dull and blind to everything around him, it gets frustrating that he can't even decide things for himself even without someone pointing the way. The emphasis of the work is clearly on the Slice of Life moments of the work and on the comedy, which at least worked for me in most cases. Regarding the two main routes (Meiya and Sumika), but as a whole the drama of the work is quite off, and seeing how things happen after Extra, I don't know if the author wanted something mediocre/terrible on purpose or not. Mainly regarding the final stretch, things are very rushed and full of clichés (not that the work wasn't full already). The characters being quite two-dimensional is very frustrating, as I mentioned previously, but in a work where comedy is prioritized this almost goes unnoticed.

What I like about Muv-Luv Extra is its main theme about change and how it ends up resonating with the series from that, even if the theme branches out into the subplots of each route, what encapsulates this entry is the lesson of not being afraid of change and that change makes us grow as people, even if changes can be negative or ruinous, you must face them and go through them, because you never know tomorrow, even if our time is scarce, the future can hold for us wonderful things and you are the one who decides that, with your own hands. I'm not made for romance, much less generic romcom, but Muv-Luv gave me a new perspective on romance in an extremely positive way, people who risked an entire relationship for the partner they want. As if they enter a battlefield ready and determined to give their lives for what I believe in, it's surprising that I've never looked at things that way, it's very chuuni and I like that perspective lol.

As for Unlimited, we see on Extra how Muv-luv wants to talk about life, how things are fleeting and everything ends. This is the great core of the entire Extra, after all, as long as they are the small relationships, the happy and ephemeral moments, but even with the adversities of the extra, many details were problems that hidden behind the facade an era of peace and sociability, combined with a lot of comedy.

But in Unlimited, because of this peace, because this scenario around us ceases to exist, we know the true face of humanity, how humans are when stripped of all the values and weights that surround us, all the categories in which we place ourselves. And with that he asks the question why live? Essentially, this world is no different from our world full of war and suffering, but why do we continue to live? If we are just existing listlessly until the day we die, because we keep striving endlessly and suffering in the process. The world of Unlimited is nothing more than a naked reflection of the world of Extra that serves as a reflection of our own world. Questions of why we live, why we want to survive, what we are willing to sacrifice and what we really want to protect. I will never forget chapter 9 whose lesson is: "Do you want to protect human life or the human heart? Exist or Live." Unlimited leaves several questions in mind, considering the open ending, but mainly the feeling of emptiness and the sadness of defeat at the end of the work.

CONTEXT This review is only for Muv-Luv Extra, as it is all I have played at this time. I may come back to the series and complete the remaining portions of the story, but I somewhat doubt it.

Muv-Luv Extra, the opening act of the acclaimed visual novel Muv-Luv, carries the weight of immense expectations. Released in 2003 and developed by the Japanese Studio âge for nearly every available platform at the time, Extra has been touted as a gateway to a genre-defining experience, promising a charming slice-of-life narrative interwoven with themes of love and loss. However, in my opinion, Extra falls short of these lofty expectations and instead presents a generic and lackluster high school romance story. Even understanding this installment serves as a prelude to a much larger narrative, Extra lacks the depth and originality needed to keep players thoughtfully engaged over its runtime. Whether experienced on PC or other platforms, the game's attempt at humor, character development, and overall storytelling left me searching for more than the lackluster amount of high school tropes and paper-thin plots it constantly presented.

The story of Extra unfolds in a typical high school setting and introduces us to our protagonist, the lazy mech-loving Takeru Shirogane, and essentially his harem of love interests: the tsundere childhood best friend Sumika Kagami, the shy bookworm class president Chizuru Sakaki, the tiny cat-girl Miki Tamase, the kuudere Kei Ayamine, and the strange new transfer student Meiya Mitsurugi. To go into every plotline with these characters would take far too long, but suffice to say that the narrative overall relies heavily on clichés, offering little in terms of innovation or unique storytelling to push the genre forward.

Once the character introductions and opening act of Muv-Luv Extra is complete, the story essentially stalls for most of the game's run-time. While there are interesting tidbits of information scattered throughout, there are far more moments of tediousness than anything else. The story essentially meanders without purpose for far too long, bogged down by endless school festivals, sports matches, and generic slice-of-life filler that brings everything to a complete standstill. This left me just skipping through text boxes rather than engaging with the uninteresting narrative. Where's the hook? The intrigue? There is genuine interest in the actions and odd personality quirks of the exchange student Meiya Mitsurugi and why she acts the way she does, but this is forgotten for essentially all of Extra’s runtime. The game seems far more content to wallow in its predictability, than offering players an incentive to push through the endless monotony.

I assume the main point of Extra is the romance element. With so many ladies to try and woo, one would assume the game is at least engaging in this respect, but I disagree. While the female characters are visually appealing, their personalities lack depth and nuance as they all fit very well-established anime tropes. Furthermore, interactions with Takeru, absent some with Sumika, feel forced and shallow, failing to spark a genuine emotional connection at all. This, in turn, means the various potential romances fall flat, unable to evoke any emotions from players.

Fortunately, Extra isn’t a complete write-off as a visual novel. As previously stated, Extra is not a standalone game; it's a prologue, a foundation upon which the true story is built. Muv-Luv Alternative, the critically acclaimed sequel to Muv-Luv Extra, takes the familiar characters and throws them into entirely new scenarios devoid of the high school drama of Extra. While the tonal shift present in Alternative may be enough to bring me back to the series, I can’t say I’m looking forward to it. I obviously understand that judging Extra solely on its own merits is a disservice to the complete Muv-Luv experience, but Extra is so bland in its presentation, storytelling, and characters that I just can’t find the will to care at this point. I know the payoff awaits in Alternative, but going through the slog of Extra has left me devoid of care for the series as a whole.

In conclusion, Muv-Luv Extra is a paradox. It is a hollow prelude to an apparent genre-defining experience in Muv-Luv Alternative, a tedious, yet necessary, trek through a narrative trope-filled wasteland before a promised story-rich oasis. Whether the emotional payoff of Alternative outweighs the slog of Extra is a question each player must answer for themselves. I am still grappling with my own decision.

two in one, the set up for alternative, it isnt alternative, but its still muv luv, i had fun with extra, i was engaged with unlimited, and i loved alternative, a wonderful game


There's a TLDR at bottom.

I'm saying ahead of time, even if Unlimited and Alternative are unforgettable experiences. I cannot ever recommend this series in good faith due to Extra's middle part being an absolute slog to get through.

I'm someone who can get through long stories, be it boring or slow first parts at this part i'm used to it. And even not minding anime tropes being overused. I understand it's from 2003 but it's aged not that well, and i wish i just skipped the entire middle part of the game. It's not the worst thing i've ever played but half of it really did feel like a drag.

As for the characters, most of them are fine however being that it originally released it 2003 your going to notice tropes heavily at play here. Not that all of those are necessarily bad though. The maids are definitely the worst characters by far.

I didn't go into this game for any of the eroge content, and whilst it isn't classified as a H game. There are some "sex" scenes which are extremely akward. Combined with the humor which felt like it was made for people who just got into middle school. I have no clue what the target audience for this game is.

Of the 2 endings which were important i went for, i will say that one of them is miles better than the other and honestly arguably saves this game for me.



TLDR; Pretty average, middle part is a slog, one of the endings is great and the other is terrible imo. Characters are mostly ok.

EDIT: I edited my review pretty heavily, i don't feel like a lot of my wording reflected my actual thoughts about the game.

Então o que falar de muv luv.
Common route/rota da sumika foi uma experiência que eu amei muito, sério mesmo. Tanto no lado dramático quanto no lado da comédia (principalmente da comédia). Entretanto o restante das rotas broxa muito por serem MUITO inferiores a essa primeira experiência que eu tive, entretanto, a rota da Meiya foi realmente algo muito foda apesar de eu ainda preferir da Sumika.

Agora o unlimited foi algo que gostei mais que o extra, gosto da linearidade dele, ele consegue até ser mais engajante mesmo sendo um setting diferente. Subverte tudo que o extra construiu e explora o personagem do Takeru de maneira bem interessante, tem um capitulo muito ruim no meio, mas da pra passar. Agora preciso destacar que os caps 9 e 10 foram bem além da qualidade comum que muv luv tava tendo ate agr, realmente algo que me surpreendeu muito e esses finais do unlimited me deixaram ansioso pro alternative.
Mas tenho q destacar que n é exatamente um problema mas além do Takeru e da Meiya não tem personagens que cheguem perto deles no unlimited pelo menos, obviamente n são ruins (tirando a Chizuru) mas tbm n são nd demais (no caso o squad 207 q me refiro). Mas eles fizeram mto bem na Marimo, Yuuko e na Yashiro.
Eu realmente n achei tão acima da média até os caps que eu mencionei mas certamente foi uma boa experiência, uma bem boa.

Muv-Luv is a very satisfying read. The girls are great and the story is linear to the point where you don't have to do every route unless you really want to. There's nothing here I'd consider lacking. Millions must read.

dropped after 2 hours this shit stinks