Reviews from

in the past


this game had severallll technical issues, realised early on that camera sensitivity was crazy high and only way i could fix it was switch to controller, which is fine. for many parkour elements i found i had to switch between different levels of 'shadow quality' in settings just to be able to make jumps which was honestly the most annoying part and i've never experienced that in a game before. also i couldnt interact with some of the stamps i found?
i feel like all of these issues in any other game wouldve really put me off and probably make me drop the game but the game was so so cute and genuinely a lot of fun to play when i wasnt having issues or the controls were being too clunky. at the end of the day the game was free soooo

Spent a few hours with this one, but ultimately shelved. It is very cute but I was having technical issues that got in the way enough that I didn't want to finish.

Looks amazing for a student project, but the controls are so clunky, which is terrible for a 3d platformer. It's free though, so do give it a shot.

The game looks very good, when you are not moving.
As soon as Postmouse moves you can see his animations slide through the terrain; the controls are also clunky which means the idea of you being a small mouse looking at everyday objects as giant versions of them gets overshadowed by the cons of the game

From the students of the Animation Workshop, Postmouse is a third-person single-player puzzle platforming game about a timid mouse who has to go on their first adventure to deliver mail to three different clients. Each journey varies in difficulty, but the whole game is quite casual and not overly hard.

I read that some people had issues with jankiness and graphics, but for me the game played smoothly and there was no jank to be found, other than sometimes the jumping would be rather difficult. I felt like it was well made and really nice.

The different environments made the game feel nice an atmospheric, and the sound design was pretty great as well, considering that this was a student project. I especially enjoyed the fact that when I entered a metal tube the music and sounds would get muffled slightly, and I could hear the little tippy taps of the mouse on the metal surface, that attention to detail was great.

It's definitely a cute and charming game, and with the price of being free, the game is absolutely worth a shot! I hope you enjoyed this little journey as much as I did!