Despite its realistic and tactical gameplay, isn't for everyone—myself included.
The learning curve is incredibly steep, requiring significant time and patience to master. The game demands precise teamwork and communication, which can be a barrier for those looking for a more casual experience.
Additionally, its sometimes clunky interface and occasional bugs, which further detract from the enjoyment. While it has a dedicated fanbase, "Squad" just isn't my cup of tea due to these issues.
The learning curve is incredibly steep, requiring significant time and patience to master. The game demands precise teamwork and communication, which can be a barrier for those looking for a more casual experience.
Additionally, its sometimes clunky interface and occasional bugs, which further detract from the enjoyment. While it has a dedicated fanbase, "Squad" just isn't my cup of tea due to these issues.
The immersion levels on this bitch are so intense and epic mode, firefights feel hectic and dangerous, the adrenaline rushes and funny moments with the voice chat, make this game such a blast... at times.
The downside is that this game is not very user friendly and getting into a server that is decent, with all your friends to then be in an engaging squad that doesn't take everything too seriously, is a rarity. Also, these games last like 2 HOURS SOMETIMES! Ain't nobody got time for dat.
But yeah, fun for what it is, had some great times. Just a bit meandering and time consuming when it wants to be.
The downside is that this game is not very user friendly and getting into a server that is decent, with all your friends to then be in an engaging squad that doesn't take everything too seriously, is a rarity. Also, these games last like 2 HOURS SOMETIMES! Ain't nobody got time for dat.
But yeah, fun for what it is, had some great times. Just a bit meandering and time consuming when it wants to be.
Squad offers a unique take on the team based tactical fps by expanding it to a 50v50 teamwork based tactical shooter with a logistics system as the backbone. The combat can be a real run a gun feel sometimes for a tactical shooter which loses some points for me but they are currently testing new mechanics that make it feel slower and more tactical. Currently 3/5
A game with great potential for co-operation and communication with a large array of map and logistics opportunities and interesting objectives is ruined utterly by a reliance on a terrible first-person shooting mechanic, with sudden unpredictable deaths and fast unsatisfying kills. If this game were a sword fighting game or a construction company simulator it would be unfathomably improved.
its nowhere near as good as Post Scriptum but it actually receives updates and has a dev team working on it. Plus the new combat update overhauls the game in the right ways. I hope we may one day get full proximity chat allowing both team and enemies to hear. Also more maps like Fallujuh, its easily the best map in the game
The Galactic Contention mod will turn Squad into the best pvp star wars game but unfortunately few people use their mics in my experience
The Galactic Contention mod will turn Squad into the best pvp star wars game but unfortunately few people use their mics in my experience
Not recommending this based on my own opinions. Overall the game isn't kind to new players ( I thought ) and chucks you into the deep end, It's multiplayer only and majority of people are really serious about it. Quite a niche game and I feel very few would enjoy it. Graphics are good, Voice in game works well and Gameplay seems pretty smooth though. Reminds me of a more strategical Arma game