Reviews from

in the past


Super Win the Game doesn't really build on the elements of You Have to Win the Game that made it so fun to play. Tight, difficult and creative platforming is replaced with very obvious layouts that rarely surprised or tested me. The game also feels too big and checkpoints are too far apart, so on the rare cases that the game does throw a tough room at you you'll be spending much of your reset time simply getting back to it.

I also didn't appreciate the top-down world map. It's fittingly retro, but in a bad way. I think committing to a fully-interconnected world would have made more sense, especially because the game already has elements of that.

Overall, Super Win the Game feels like a stretched-out copy of its predecessor. Decent enough, but inferior to its own free version.

I have earlier reviewed the freeware game "You Have To Win This Game". Afterwards, I just took on its sequel and felt like I had a blast with this one. Super Win The Game took and expanded the game features further for additional challenges and functionalities. Now there is a plot that unfolds as you progress and gives your character some kind of purpose as you interact with friendly NPC's.

The open-world exploration has been implemented and makes way for a greater terrain diversity, adding to the 8-bit game immersion that I already enjoyed in its prequel.

I would rather say that the game is slightly less challenging but there is so much content in it that'll reward you more through active puzzle solving and exploration. It's been a long time since I've played a game so addictive that I barely sensed the time flying by, so I'd say fans of retro/platformer games are in for quite a treat.