Reviews from

in the past


This review contains spoilers

Tail of the Sun was released for the original Playstation in 1997 by Artdink. It's an extraordinary experience set in an expansive open world featuring various monuments, landmarks, and oddities.

To beat the game, you'll simply need to kill animals and return the meat to your tribe until your weapon levels up enough to take on mammoths, which are located in the Tundra, north of your village. When the mammoth tusks are returned to your tribe, they are stacked until you can climb high enough to reach the "tail" of the sun.

However, once that's accomplished, you'll probably have a lot left to explore if you want to see everything this prehistoric wonderland has to offer. The instruction manual includes a map to get you started and furthermore lists some unmapped items and suggests there are many more.

Play this one on Retro Achievements so that your discoveries will count for something on paper.

Falls just short of something incredible. Giant empty sandbox world where your goal is to eat, explore, and beat the brakes off of any creature that gets within a foot of you.

Jokes aside, you're trying to build a tower out of mammoth tusks that's tall enough for you to touch the sun and see the meaning of life...it's so cool that if it was more embraced and interwoven throughout the game it would be a must play. Instead it's left completely to sudden discovery, which makes the journey, while fun, feel pointless. It's a game in its purest form...you play and that's all.

It's going to stick with me purely from the audacity to develop such a laid back game about wandering but many modern indie titles have done it better. Try A Short Hike out instead, unless the early PSX strangeness of it is your main reason for playing.