Reviews from

in the past


This game was such a pleasure to play (Mint's story so far, taking a break before Rue) and despite never having heard of it before playing it, reminded me what I loved so much about video games in the first place.

(WIP)

What a cute little action RPG. Has one of my favorite characters I've seen in awhile. I have only played Mint's Story.

This game still looks pretty good nowadays. It's bright and colorful. Very stylized. And surprisingly well voice acted.

There are 2 main characters. You can choose either Mint or Rue. Mint is a magic/spell based character while Rue is a monster capturer. Both can be grindy. From what I have heard, Rue more than Mint.

This is a brain off game mostly. Kill monsters and get to the end of the level. Grind money and exp if you feel like it. As I said before it might be a bit grindy. But it's also short. The Lock on is not great. Nor is platforming, but remember it is a PS1 game. It does better than most games of the time. The combat is basic but fun.

Story is different for each character. They go to different areas at different times. They cross paths on occasion. The story is fine. Nothing special. Rue is boring but Mint, omg Mint is the best part of this game.

Mint is a little Gremlin of a human. She is just unapologetically selfish. She does not grow. She is funny from start to finish. Her interactions with other characters are great. Her voice actress did a fantastic job. Especially for it being a PS1 game.

The only other problem are certain bosses are frustrating. They are jank and have bad hitboxes. Sometimes being a bit too hard. Especially those that require platforming.

I really suggest playing this for Mint alone. She is great. Rue is fine as a character. But Mint is the star of the game. Def worth going through her story. I think if you beat both stories you get a final act or true ending. But I cannot bring myself to play as Rue. His story is different but all the areas are the same.

Worth a one story playthrough. Maybe one day I'll beat the other half. If I ever do, I'll update this.

Para un pueblo no está mal

ima be honest, i just got bored. It took way too long to get into gameplay and the little it showed wasnt very great. I get the little story is charming but my patience runs thin and it isnt interesting enough to hold my attention. Also i dont play games just to read a book. Games like final fantasy have a story but theres also significant gameplay.


One of the most overlooked Squaresoft games from the PS1 era, Threads of Fate is a comedic action JRPG with platforming elements whose main selling point is the outlandish cast, straight out of a Tatsunoko production. In particular Mint, one of two playable characters, is a spoiled brat of a princess who lost her birthright to the throne due to being a glutton and a selfish egomaniac, which sends her on a journey to find a magical relic which would enable her to enact her shakespearian revenge on her family and, subsequently, take over the entire world.

Mint is, in one word, hilarious: she is so incredibly daft, petty, careless, self-absorbed and violent that she manages to transcend being annoying and manages to be absolutely endearing. There is not a single situation she faces properly, not one conversation she goes through correctly and by the end she has learned absolutely nothing. She is probably one of the best protagonists ever appeared in a JRPG, a fact accentuated by the limited power of the PS1, which means low polygon models (despite that still very expressive) and no voice acting, which lends the characters a particular charm that is somewhat lost in games of subsequent generations.

The story follows suit, with a series of batty encounters with a rogue gallery of villains and allies who perfectly complement Mint's shenanigans. There are some definite Alundra 2 vibes here, and if you like that game you will be right at home here.

Sadly we are looking at a PS1 action game, so the flaws are somewhat inherent in the medium: the combat system is clunky and would have benefitted from a dodge button, which was sadly a mechanic that was yet to become standard in gaming. Ironically, had this been a standard turn based JRPG, it would have aged better than it has.

It's a game to be played for the story and characters, which will carry you through the flaws of the gameplay. You should definitely pick Mint as a first playthrough, as the other character, Rue, is far less interesting.

this is a 3d rpg, made by squaresoft, but for KIDS. this must mean I am 100% a kid because I loved this game. the music is enchanting, the script is funny, and the gameplay is cozy. it is easy, which only increases the cozyness factor. threads of fate is a memorable experience, with only a few low points (ex: the platforming..............)

It's an alright action RPG. It looks pretty nice, too.

Not a bad game just not the game for me. The story seemed fun and quirky, combat wasn't too bad although expected levels of PS1 era difficulty. This action RPG just had a lot of platforming elements I wasn't aware of. Which I'm not good at, so I had to shelve the game. :(

I will miss Mint and her chaos.

It's repetitive to play through both stories and 3D platforming with a D-pad sucks. If this was a PS2 game with full analog controls and just starred Mint then I would love it, but it's really held back as a PS1 game.

Lindo jogo da Square esquecido pelo tempo. Threads of Fate é um RPG de ação que transborda de bom humor! A história é dividida entre dois personagens que procuram uma jóia que realiza desejos. Um nobre garoto misterioso que busca poder reviver sua mãe... e uma princesa mimada metida a besta que foi vítima de golpe de estado e agora quer dominar o mundo kkkk