i think its my mindset of needing to complete a game, but the 40 hours i put in were pretty miserable. the terrain is a nightmare to explore and it gets pretty damn mindnumbing after a while. i want to pick it up later just to finish the story (which is pretty alright, its no red dead but i find the characters pretty interesting) but i need a break.
Probably one of the most under-developped games I've played in a while. Has a gorgeous world that is empty. Character models are ok but lifeless and animations are atrocious. Story is extremely cliché and ends in a horrible cliffhanger. AI is so uneven, sometimes it can kill through walls of stone at 300m away but at other times they can't locate enemies 15 feet away from them. I guess the gunplay is not bad but it would have felt good if it was punchier.
It is a game that can be considered as a kind of military simulation game where you fight against enemies in duplicate locations on a huge but empty map. Definitely don't play unless you have friends, otherwise you may get bored. You can go stealth or stern with different types of classes, and the game's variety of cosmetics and weapons is quite sufficient. In terms of story, it has a lot of boring side missions, and the main missions are no different from the side missions. Raid the place at point A, save someone, travel miles just to talk to someone, then return to point A and they will tell you the location of point C. Just great. As for the bosses, except for the last boss, the rest are no different from normal enemies, all they have to do is take a single bullet to the head. You have to do side quests to progress in most parts of the game, and there are very few main quests. You can finish the game in a short time by just doing the main quest, and since Ubisoft put more than half of the game's content in DLC and season passes, there is not much left. As a result, Ghost Recon Breakpoint could have been a more successful game if more attention had been paid to the main missions and if it had not buried all of its content in DLC and season passes, because it is an enjoyable game in terms of gameplay, but the boring story and mission design and the fact that it is constantly repetitive (which is Ubisoft's general problem) make the game easily difficult. It can get boring. As I mentioned, you can have a fun and easier experience with your group of friends, so I recommend playing co-op.
I played this as sort of an open world Splinter Cell and had a surprisingly good ol' time with it.
I enjoyed exploring this new setting and infiltrating all the modern installations built on this once untamed island. Really felt like I was behind enemy lines being hunted by a more advanced enemy.
Two things that did annoy me however: ran into a bug that basically made it impossible for me to finish the campaign, I didn't enjoy Ghost War PvP at all this time around compared to Wildlands
I enjoyed exploring this new setting and infiltrating all the modern installations built on this once untamed island. Really felt like I was behind enemy lines being hunted by a more advanced enemy.
Two things that did annoy me however: ran into a bug that basically made it impossible for me to finish the campaign, I didn't enjoy Ghost War PvP at all this time around compared to Wildlands
The Division if you took everything that makes it fun out of the game.
- Boring builds
- Lifeless world
- Bad enemy variety
- Clunky 3rd person cover based gameplay (often can't look above your cover)
- Trash AI
- Weird incoherent story
And to top it all off: The game always crashes when I start it through Steam instead of Ubisoft Connect.
- Boring builds
- Lifeless world
- Bad enemy variety
- Clunky 3rd person cover based gameplay (often can't look above your cover)
- Trash AI
- Weird incoherent story
And to top it all off: The game always crashes when I start it through Steam instead of Ubisoft Connect.