I don't think I can give Ultimate Custom Night a rating. It is a best of compilation that exists to push masochists to their absolute limits. It isn't a Five Nights at Freddy's game as much as it is a bragging right, which I can respect.
I would explain how the game operates but I had to watch a four hour long playlist of explanations of each individual mechanic to reliably make it to 1:00 AM. I don't know where this falls in the Five Nights at Freddy's narrative (And to be honest, I'm terrified of looking up any story past Sister Location), but this game is my own personal Hell. Every issue I have with each individual Five Nights at Freddy's game is accounted for made exponentially worse by the fact this game requires 100% concentration to play (Which if you require me to be sober and not listen to random Spotify playlists when playing a game as simple as Five Nights at Freddy's, you've pushed me to my absolute limit).
Ultimate Custom Night lives up to its name because if you do not care, then you'll move on. I mean, most people have better things to do than put 119 hours in a video game to say you beat it (That's just my Steam time, I tried on PlayStation but stopped after seeing the control list and feeling like I'd have an easier time learning how to play "Tommy the Cat" by Primus with a missing arm). This game is terribly designed and it revels in that fact. It knows its audience and who is going to be playing it and it earns respect for that. The game is fucking brutal and asks you for its undivided attention because you can't brute force this game.
I enjoyed my time... but if you ever make me play this game again, the screams of the voices of the damned will be heard from across the world.
Rating: ???
Genre(s): Point and click adventure, rage game
I would explain how the game operates but I had to watch a four hour long playlist of explanations of each individual mechanic to reliably make it to 1:00 AM. I don't know where this falls in the Five Nights at Freddy's narrative (And to be honest, I'm terrified of looking up any story past Sister Location), but this game is my own personal Hell. Every issue I have with each individual Five Nights at Freddy's game is accounted for made exponentially worse by the fact this game requires 100% concentration to play (Which if you require me to be sober and not listen to random Spotify playlists when playing a game as simple as Five Nights at Freddy's, you've pushed me to my absolute limit).
Ultimate Custom Night lives up to its name because if you do not care, then you'll move on. I mean, most people have better things to do than put 119 hours in a video game to say you beat it (That's just my Steam time, I tried on PlayStation but stopped after seeing the control list and feeling like I'd have an easier time learning how to play "Tommy the Cat" by Primus with a missing arm). This game is terribly designed and it revels in that fact. It knows its audience and who is going to be playing it and it earns respect for that. The game is fucking brutal and asks you for its undivided attention because you can't brute force this game.
I enjoyed my time... but if you ever make me play this game again, the screams of the voices of the damned will be heard from across the world.
Rating: ???
Genre(s): Point and click adventure, rage game
this game is unbelievable! 50+ animatronics to deal with, with all having their own mechanics, and most of them being voice acted! strangely enough the og 4 only has foxy having a voice. which is unfortunate as i would have loved hearing freddy's voice in this game! the game is really fun but i absolutely would not recommend killing yourself with 50/20 mode, huge props for people who managed to beat it, especially dawko!
I'm starting saying that i completed the 50/20 mode in this game. Despite the RNG factor, really fun to play and learn the strategies. Great game design, and also fascinating that this game was made with only images and no 3D models. This is probably the FNAF game with least horror factors. It's played more for the challenge and i like that. Not to mention that this game is free, which fascinates me, considering work was definitely put into this, mad props to Scott.
Yeah hell nah I'm beating this, interesting concept for a FNAF game but really only if you know the others. If you don't know every single mechanic than you can disable some of the animatronics but that just makes the game feel incomplete, especially with it only having one night with no night alternatives
And when it's 50/20 or even just 50/1 it just feels like hell
And when it's 50/20 or even just 50/1 it just feels like hell