Reviews from

in the past


Joguei algumas horas.
Meio maçante o grind excessivo e o sistema de combate um tanto impreciso, mas dou 3 estrelas devido a complexidade bem planejada em relação aos status do personagem, level design e monstros, gostei disso.

More than an action game, Xanadu is a management game.

Manage your money, manage your items, manage your key stock, manage your karma, manage your level, manage what type of attack you use, manage what items you collect, manage what monsters you kill. Oh, and don't forget map knowledge.

Playing Xanadu blind is brutal and even the official Japanese guide that comes with the game does not explain a number of critical game mechanics and what a number of essential items do. It's your old "figure out for yourself" formula but because the whole "management" game is so tight, you will be resetting the progress quite frequently on your first playthroughs, often times starting a new save. It is a very frustrating experience at first but as you learn each element of the "management" game, it becomes easier to play. However, the gratification is short-lived. Even with maps turning into an absolute mess to navigate in the later half and dungeons increasing in complexity, Xanadu simply starts to feel tedious. There are still a few puzzle pieces left, like finding the best gear and locating the last boss, but the grind and back-tracking you have to do at the final stretch is simply not fun.

I skipped all games that released in-between Dragon Slayer and Xanadu, so I am not sure what kind evolution Falcom games were going through at that time but taking just these two titles, you can clearly see Falcom trying new things and experimenting with different game mechanics. Later they probably realized it is the "action" part of their games (namely, the bump system) that brings most fun and satisfaction and gave it a try with Ys. Conforming to modern gaming standards and trends is something even Falcom cannot resist but I wonder what game mechanic subsequent entries in the Dragon Slayer series decided to prioritize and what a modern Xanadu game would look like.

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Games played prior: Dragon Slayer (PC88), modern versions of all numbered Ys games, except Ys IX and Ys X, all Kiseki games except Kuro 1/2.