Wow. The artistic style, the unique feeling of each character, the depth of items, the synergies they have and unique playstyle you must use each run. Artifacts add a ton of replayability, as does playing with friends. Lunar shop mechanic is really well implemented and almost every character is satisfying to play. But BY FAR the best part of the game is the music. OH GOD THE MUSIC. Creates such a beautiful, emphatic urgency to the game. Perfectly complements the level design and vibe of the game. FUCK brass contraptions. I can't reccomend this game enough.
Vaya. El estilo artístico, la sensación única de cada personaje, la profundidad de los elementos, las sinergias que tienen y el estilo de juego único que debes usar en cada carrera. Los artefactos añaden una tonelada de rejugabilidad, al igual que jugar con amigos. La mecánica de la tienda lunar está muy bien implementada y casi todos los personajes son satisfactorios para jugar. Pero, DE LEJOS, la mejor parte del juego es la música. OH DIOS LA MÚSICA. Crea una urgencia tan hermosa y enfática para el juego. Complementa perfectamente el diseño de nivel y el ambiente del juego. No puedo aprobarlo bastante.
Vaya. El estilo artístico, la sensación única de cada personaje, la profundidad de los elementos, las sinergias que tienen y el estilo de juego único que debes usar en cada carrera. Los artefactos añaden una tonelada de rejugabilidad, al igual que jugar con amigos. La mecánica de la tienda lunar está muy bien implementada y casi todos los personajes son satisfactorios para jugar. Pero, DE LEJOS, la mejor parte del juego es la música. OH DIOS LA MÚSICA. Crea una urgencia tan hermosa y enfática para el juego. Complementa perfectamente el diseño de nivel y el ambiente del juego. No puedo aprobarlo bastante.
I played this only a few times, but it was pretty alright those few times I did play. I wish there was some way to better comprehend how some things work, because when I was playing I was directly told "___ is good, ___ is not a good bonus/perk." It was good to be told what was and what isn't, but what if I played alone? I know it's a roguelite, a "You die, you retry" kinda thing. I managed to beat the game, but I died so it doesn't 100% count. Steam says otherwise, but oh well.
It's worth giving a try! I should play it some more, I know it's a good game but it might not be my thing, but I know some people would love it. Just gotta play some more before I have a solid opinion.
It's worth giving a try! I should play it some more, I know it's a good game but it might not be my thing, but I know some people would love it. Just gotta play some more before I have a solid opinion.
This was my favourite roguelike before Noita, and with good reason.
Every character is fun in their own individual way. It is an absolute spectacle to watch, I still cannot always keep track of everything going on on-screen. It has a great method of difficulty scaling and the overall movement and combat feels fantastic.
There's not really much I dislike about it other than I feel I have done everything I would want to do in it now and it has been slightly overshadowed by Noita as a roguelike and Ultrakill as a shooter. An exceptional game, but one that to me personally is already showing its age.
Every character is fun in their own individual way. It is an absolute spectacle to watch, I still cannot always keep track of everything going on on-screen. It has a great method of difficulty scaling and the overall movement and combat feels fantastic.
There's not really much I dislike about it other than I feel I have done everything I would want to do in it now and it has been slightly overshadowed by Noita as a roguelike and Ultrakill as a shooter. An exceptional game, but one that to me personally is already showing its age.