Sonic has a lady problem... no, no, Sonic has a problem with... Sonic can sometimes... Soni-... So when one hedgehog and another... uhhhhh... So classic Amy kinda low-key blows yeah?

So the story of a 80s/90s platformers is really just there, yeah, it's not the main attraction... but it is... there, you know. Like evil man is fucking up the world isn't exactly the most creative hook ever, but with the whole nature vs tech angle, there's something there, it's kinda resonant, it's neato. I think that's one of a good couple of things that puts early Sonic ahead of the... frustratingly inevitable to bring up Mario in this regard. Mario's story is like... an excuse of an excuse for just having a story to set the gameplay in. Like they just reuse this plumber character that they've been using for all their arcade games, and uh... oh no, the Princess is being kept hostage in the castle by an evil dragon creature, oh if only a gamer would come save her... calm down man, I just wanna stomp on some... KOOPAS. Like not to revive the, super ultra dead-and-buried-and-is-what-it-is-as-fuck discourse about the trope... but it's boring as shit yeah. So glad that our blue friend has always simply dealt in more interesting matters than fighting for the Monarchy... anyways in Sonic CD Amy is a small pink girlhog and also she gets kidnapped 10 seconds after she appears, whoops.

At least things get better in Amy's next showing... in Sonic R where she drives a car and also she's one of the worst characters even after mods to rebalance the game, whoops.

Hey at least it's better now that all these characters have dialogue now. Now with modern Amy, her character is that she wants to marry Sonic..... at least she isn't really just existing to be kidnapped anymore, now let me take a big sip of caffeinated beverage while I double check the premise of the plot for Sonic Frontiers.

She do have a big hammer so... that's something to be a fan of, pretty cool thing to be a fan of really, like her goal is kinda questionable and boring but she can sometimes give off that "nothing is gonna stop me" vibe when it comes to it, so I kinda gotta respect that.

So Amy is kinda a victim of circumstance all things considered, it's kinda hard to break out of the cycle of being one-note and having to constantly bang on that one-note. Is there anything to be done to compensate? I'd argue that we did have a solution for that. Let's talk about Blaze. Blaze is fuckin cool. Cool design, cool demeanor, is blatantly an alternate dimension Sonic, to just really give off just the right kind of OC vibes. Say what you about Sonic Rush's levels, you're correct to, but I believe this very easily demonstrates that there is value massive value to be had in just lettin another team come and just go off with your work, in this case succeeding where the mainline tends to struggle, and it's a practice that really should not end with Mania.

So overall, Sonic is coo-... well, Sonic could be... So-, if you brought the right people on, you could really, you know, make something that-

This formula is killin me, here is the Amy review.

So here's the first problem with talking about this like it's 1/6th or 1/7th of the game... there are 3 Amy levels. 3 and a boss. I get the distinct feeling they didn't take out a lot of dev time for this.

So in this campaign Amy gets chased around levels by an indestructible robot named Zero, who's kinda like Nemesis if Nemesis was a massive pushover, you kinda just give em a bonk with the hammer and move on. Between levels 1 and 2 Amy gets captured, oh no... we've been over this. After getting freed you can play a fucked up little whack-a-mole minigame for upgrades, that's neat. There's one movement tech that Amy has, which is that if you're running fast enough you can bounce with your hammer swing, it's pretty good. At the end of the day, after one of SA's many famous nae-nae ass boss fights, you reunite a bird with its family.

... yeah, that's all. Kinda a lazy write up for the actual game part but what ya want, this is easily as mid as this game gets, just not a whole lot goin on. Actually, there is one thing. While in free roam, if you touch the glowing orb in Station Square towards the beginning of the campaign, Tikal will talk to Amy about going to the Casino. So congratulations Sonic Adventure, you pass the Bechdel Test, kinda, sorta.

My Sweet Passion is a pretty cute fun little bubblegum track, it's neat. Did you know the lyrics for the song are supposedly "Bah bah bayah bayah", as opposed to anything about papayas, crazy.

Anyways, watch out, cuz next time around here, things are going to get Big.

Reviewed on Oct 22, 2022


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