This game is hard to get through. Despite its short length, I could not finish this. The levels start off fine, a little boring, and peak in the middle but they never introduce anything new in them. The game will later on start requiring players to hit pulls on walls and objects in the air but its hard to tell where you are on the y axis to line up these shots. Also, when you are in air, you can't turn 90 degrees to hit some of these angles the game wants you too. A lot of the later levels become more tedious than anything else. I would say its a difficulty thing and difficulty is cool, but it feels unfun here because the control you have is not enough to meet up to the games expectations. A lack of ideas, control and movement options make most levels pretty stale. The boss fights are also miserable. They take WAY too long that it makes me feel like I am playing sonic 4 again. They aren't that mechanically interesting and because these boss fights take place in wide open areas, your only movement options is walk and jump. Visually, the game nails an aesthetic but GOD DAMN is the real game rough to play.

Reviewed on Mar 11, 2024


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