This review contains spoilers

The overall story is pretty straightforward. I love that the main story is the prime focus, even though the lack of side-quests is probably a budget thing.

Deliver Us Mars (DuM) is made using Unreal Engine, and as is the trademark of Unreal games, the graphics are probably great, but I never got to enjoy them since my poor GTX 1650 isn't powerful enough for this. Plus, framerates were terrible unless I turned graphics ALLLLLL the way down. But overall, good enough performance.

The story is fine. It feels like so many problems would be solved with a simple conversation and characters make decisions impulsively. The voice acting is spectacular, and the background music, while not cinematic by any stretch of the imagination, was definitely really good for setting the mood.

They really should've toned down the grind for the wall climbing and hologram stuff... The wall climbing mechanics were really cool (managing left and right arms with left and right mouse buttons was an inspired idea) but good god it got tiresome pretty fast. Even more so the hologram puzzles. Sometimes they were 2 puzzles, sometimes 3. How about just finish it after one? We get it. The decryption is quite complicated. Let me play the damn game now ffs.

The final few seconds really turned my opinion. They did all this to return to Earth. So many people have died in this pursuit. Yet the last few seconds are haunting. Because, as is with anything space related, is it worth it if you didn't get some sort of existential horror vibe?

Reviewed on Dec 17, 2023


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