The atmosphere and music were fantastic, and the overall (HEAVY) theme of teenage suicide due to bullying was interesting and worth exploring even if the writing was way too on the nose and lacking any nuance. This didn't "feel" much like Silent Hill at all, but more of a horror adjacent walking simulator. The forced chase sequences were the only real gameplay at all and the final one was rage inducing with how it sends you off into a maze to collect items without giving you any signposting, all while you're being pursued by a monster than if it catches you throws you back into a loop to try it all over again. Not fun. I do see the bones of an intriguing psychological horror game here; I just think they need to rethink slapping the Silent Hill label on any old project or it's gonna become very diluted quickly.

Reviewed on Feb 01, 2024


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