Verdict:
5.5/10
C+

TL;DR:
In summary, my experience with this DLC was just fine. Some players may enjoy or despise the significant tone shift from the main game that this DLC delivers. Fighting the same repetitive enemies over and over again wasn't something I particularly enjoyed doing. I appreciated the open-level quest design, a departure from the more linear DLCs. The DLC offers the best player home, accessible after the DLC completion, through a teleportation gun. While the quirky dialogue and humour occasionally felt a bit off, it was generally acceptable for me personally. However, the threshold for tolerance to this writing style will vary among players. Before playing this DLC, you need to get ready to fight a ton of robotic enemies. Make sure you do, or else it might not be as enjoyable.

The Good:
- The Sink: The best player house in the game, that will be given to you. Which you can easily teleport to as well after completing the DLC.
- Numerous optional side quests that reward exploration with upgrades for The Sink.
- There is a ton of fascinating backstory to uncover when exploring the big empty, most of which will foreshadow at the other DLCs.
- More skill checks in dialogue compared to the base game.
- The loot and new weapons are quite great.
- The new acquirable perks are very good.
- The voice acting performances were really good in this DLC.
- It is not required of you to complete the optional side missions. If you'd wish, you can certainly rush through this DLC quite fast.

The Bad:
- Lackluster Enemy Variety: The overabundance of robo-scorpions becomes monotonous, and facing them repetitively diminishes the enjoyment. Guess what the final major boss is? A robo-scorpion, but bigger.

- Bullet Sponge Enemies: Even at while being high levelled in the 40s on very hard difficulty, enemies feel excessively spongy, particularly without anti-robotic weaponry like energy weapons or specific melee weapons. Proper preparation is crucial for a better experience.

- Dialogue Overload: The extensive dialogue sequence with the Think Tank at the beginning of the DLC is overwhelming and could of benefitted from some trimming, especially given its placement as the starting point. This dialogue overload negatively impacts the first impression of the DLC.

- Repetitive Quests: The quests tend to be repetitive, often boiling down to simple fetch quests.

- Unfortunately, your Mojave companions cannot accompany you to The Sink after completing the DLC, requiring their dismissal each time you wish to teleport back. This annoying limitation affects the overall quality of life in the DLC.
Specs: Windows 11
165hz 1080p Monitor
GPU: 8GB RTX 3060Ti
CPU: Intel Core i7-12700F
RAM: 16GB DDR4 3200MHz
SSD

Reviewed on Feb 02, 2024


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