This games sheer existence is a fucking miracle, it's definetly not a perfect game, it inherits all the flaws Breath of the WIld had, but the implementation and coherence is spetacular enough it compensates them way more.

Here are some clever theming i noticed through the game:

-(SPOILER WARNING) Contrasting with BotWs themes of solitude, this game is about conections, which affects all parts of the game.
In the story, you're making social connections, with the sages, and differently then BotW, they follow you around so that you're not alone.
But also, in gameplay, a more tangeble way, with Ultrahand and Fuse allowing you to CONNECT stuff together. (Probably completely coincidental, but it also makes sense with Link's name)

- (MAJOR SPOILER WARNING) The entire end sequence of the game, is all a huge pay-off for all the games themes, where you're most personal connection (to Zelda) is what allows you to fight Demon Dragon, while also touching in theme of verticality of the games exploration. You start the game by skydiving in the Great Sky Islands, you end by skydiving onto the final boss.
Even Later, you catch Zelda's body, re-enecting when she falls on the chasm and disappears, but this time, you manage to catch her, and land on the exact same lake you (probably) did when falling from the Great Sky Islands for the first time.




oh also the "game over" text still changes color depending on how you died so instant 10/10

Reviewed on Jun 27, 2023


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