Super enjoyable and rewarding grid-based SRPG/roguelite. The game's biggest strength is how it allows you to problem-solve your way out of seemingly impossible situations. Those moments where you pull off a crazy strat and get away with no building damage are too godlike. Top that off with another dope OST from Ben Prunty, rougelite mechanics of earning random pilots and weapons throughout a run, and a slew of achievements worth going for, it all makes another super solid game from Subset Games.

Unfortunately, the variety doesn't seem to hold up as much as other rougelites so I can't place this anywhere near FTL or Enter the Gungeon. Certain pilots are clearly better than others, but ultimately, it comes down to the random skills they acquire along the way. +1 Mech Reactor is universally desired (and kinda ruins the Post-Mission shops IMO), and +3 Grid Defense is conversely a death sentence to any pilot and grounds for selling them for Rep. Basically, its the same loop everytime since Mech Reactors are so useful and everything else is either situational or outright bad. The final mission is also a letdown. You can damn near faceroll the 2nd half if you come in w/ enough Grid points.

Reviewed on Jan 02, 2020


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