One of my all-time favorite games. Planescape's writing is often touted as a highlight of RPGs and video games in general, and I generally agree with that. It's reputation for having mediocre/boring at best combat is also, unfortunately, appropriate.

Planescape's world is inherently intriguing, with it's rusty gothic architecture, strange creatures, and multi-dimensional portals. It becomes the "almost sci-fi" D&D setting, and thanks to its relationship to the Forgotten Realms the setting stands out as more bizarre next to the more standard high-fantasy worlds. It is still, of course, high-fantasy, but it is more Elric of Melniboné than, say, Lord of the Rings.

The writing's focus on introspection of the Nameless One, naturally leads to introspection of the player if it manages to grab you. While it is more on the level of a "Philosophy 101" class, that is still more impressive and interesting than the majority of video games. Of course some parts of the game's writing are as shallow as any other RPG, but the highs still stick out enough to warrant the game's reputation. The writing's great strength is that it effectively uses ambiguity to allow the player to imprint themselves and their own feelings into the narrative.

Sadly, the combat is just sort of "there". Encounters are rarely interesting, with so many enemies just doing melee and ranged attacks against the player. There is no shame in just cranking the game to the easiest difficulty or walking past enemies when possible.

I love the game and it's writing. For me personally, the strong introspective and melancholy writing is enough to warrant 5/5. However, my objectivity says that the slog of combat is an undeniable detractor.

Reviewed on Mar 11, 2024


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