A decent vertical shmup done by developer Sting. Despite its colorful visuals, it never really strives to do anything the genre hadn't already done by 1992. Acts for the most part are decent to good outside of Act 5 which was a pretty bad one. The weapon system is small in fact the game also only uses 2 buttons with one being a bomb that is surprisingly bad for what's it's meant to be used for. There's only three weapons that level up three times but they keep the levels even when you switch to one and then back. This is also a shmup where you can take multiple hits before death.

Bosses feel kind of rudimentary? Like none of them feel like they're unique even in this game in a vaccuum. I just felt very unimpressed with them in this game, maybe it's because a lot of their projectiles can be beaten out by yours? There was one boss that I swear is impossible unless you have your homing helpers. This game also has controllable speeds by hitting select, up to 3 levels. Honestly it's not the worse I've seen this implemented but it could be better, I only had to use the slowest speed once. The game does look nice but nothing about enemy designs are that outstanding, same goes for the environments. Maybe I'm just spoiled by something like Twinbee.

Flying Hero is decent but you could also find much better in this era. I wouldn't say you should avoid it but just don't go in expecting something amazing.

Reviewed on Sep 12, 2023


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