It's not perfect, like for example the main 3 areas, Forest, Sand and Volcano are reused a lot. In general the game felt like it ran out of a steam after doing the Temple of Time dungeon. However, from a gameplay perspective things felt consistently great. The world design while super linear felt fun because it felt hand crafted and perfectly paced (most of the time). And the dungeons are genuinely excellent, I think the theming and the scope of the dungeons feels a little too plain most of the time but purely from a gameplay point of view they felt intuitive, the difficulty was just right. I just think the 3 main areas are reused too much from theming perspective, going to the forest for the third time for that stupid underwater mini game was just tiring.

Story wasn't amazing but it added cool lore and Groose is a chad. And while I didn't like the controls at first you do adjust to them in the end, they work perfectly fine on button controls. Worth a play if your a Zelda fan imho

Reviewed on Jan 24, 2024


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