When the levels are populated by reasonable enemies and reasonable amounts of them, you start to appreciate the level design of Evilution, so do yourself a favor and turn down the difficulty to the lowest it can go to get rid of all the chaingunner spam, which seems to be the only way to create difficulty that the developers could think of.

Levels are expansive, creative and sometimes confusing, but what is really neat is seeing all the little visual tricks they do to spice things up. They really tried to push to the brink what was possible in a Doom level, at the time anyway.

If you can swallow your pride and drop to I'm Too Young to Die, you'll come away with an additional 30 enjoyable Doom levels, rather than 30 that just piss the living shit out of you.

Reviewed on Aug 14, 2022


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