As with almost any mainline Mario game, Super Mario Odyssey is a well-crafted experience that everyone who plays it will sure enjoy it.

The amount of collectables on this game has stepped up from any other 3D Mario game, being overwhelming by some people, but I think that this is where the main fun of the game is. In the same way than Super Mario 64, the game doesn't dictate at any time which Moons are the ones you have to collect, so if you find any challenge that is not for you, you can avoid it entirely and go for another one.

The game also does a magnificent job at having some objectives on each world that are the "Main Quest" of them, being a lot more memorable than the rest of the other Moons and a lot more cutsceney than the others, helping the player at getting familiar with each level and also introducing the bosses.

Mario's control in this game feels great, being my only concern that his movement won't be fully used by new players, and needing to get used to it to combo movements into each other, so newer players may feel that Mario moves a little bit slow until they start trying to combo everything to maximize Mario's speed.

Compared to other Mario games, I still prefer what Sunshine and 64DS have to offer to the player in terms of variety and controls, but that doesn't leave Odyssey far behind, being the true successor to the open world games that 64/Sunshine were.

Reviewed on Nov 17, 2023


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