I came to this game expecting a lot more of what it had to offer, while there were some cool tricks that were executed here and there, I've found that they didn't had enough impact to make the game stand by it's own innovation.

So, when you basically remove those tricks, what you end up getting is a vanilla indie-horror RPG Maker game, but without the horror (which isn't either a good or bad thing by itself, just pointing that out), I thought the story would be more impactful, but in the end, everything was so fast paced that I didn't really empathize with any of the characters, and that includes the main character, I think it would have been ebtter that it was a slightly longer game so I could have seen more about the MC and some of the most important characters of the game, so I had an easier time getting attached to them.

Reviewed on Mar 19, 2024


Comments