I saw this game as a typical Zeldoid, and it reminded me a lot of Twilight Princess, even though they came out in the same year. There is a lot of similar content: faceless enemies that appear on certain mini-arenas, "cursed" zones, on which you need to complete a quest to clear them (in Okami it's better, because in Twilight Princess we just collect beads), well, and some other stuff. Well, that's just a lyrical digression.

My main complaint about the combat system, it is boring and monotonous, much worse than the same Wind Waker 2002 (Yes, I will compare with Zelda for obvious reasons), where we can just press 1 button and draw on pause. The whole abomination of drawing on pause is the annoying looped music and having to exit and enter this "mini-game" every time. If the game had an option to slow down time and paint with a brush in those moments, it would be much better. Basically yes, I played this game for about 3 hours and it didn't show me anything interesting as the battles themselves are very casual.

The soundtrack is also very bland, but the visual style is pretty good and original.

Perhaps in the future I will try this game better and change my opinion

Reviewed on Apr 07, 2024


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