The first game I have ever played made by Supergiant Games. At the time I tried it I didn't heard of this studio and the future reputation they will later get thanks mostly to Hades.

And I got really surprised. This is a really great hidden gem, with an incredibl presentation and a cure for details that is common from the works of these developers.

It presents an incredible futuritic world, which is a joy for both the eyes and ears thanks to the featured designs, a soundtrack that you want to always sing along (also covered in multiple instances by our main protagonist Red) and a grimmer story narrated indirectly via news articles, journals and via interactiosn between Red and her incredibly written sword ally.

The gameplay is also really interesting: it takes the combat of Bastion and twists it to create what could be considered a puzzle-like combat system, where you gotta plan out your resources and your ability of time manipulation to strategically overplay the menacing enemies you find on your way. It is really creative and even leads to an incredible amount of customization.

My main nitpick with the title is.... the overall lenght. I get that the studio was rather small at the time, but I feels like the adventure turns out to be too short, with a lack of more interesting set pieces and a story that in my opinion could have been expanded way more.

And speaking honestly, I kinda got mixed feelings towards the ending. WHen I forst got it it left a kind of bitter taste in my mouth, and I was kinda disagreeing with the direction the characters presented went for. It is withot a doubt memorable though, and Paper Boats is an amazing song to close up the already incredible OST of this title.

But that is probably just a bad take of mine: Transistor is an objectiely amazing title. Something that fans of indies and Supergiant's other projects will be able to enjoy without a doubt. A short, but incredible experience that I highly recommend despite my nitpicks.

Reviewed on Apr 21, 2024


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