I know a game is good when getting lost is legitimately fun. When I got to the end it was the first time in a long time I was sad that there wasn't anymore game to play.
Really understands the joy of exploring giant spaces in a 3D platformer, which is mainly asking "can I get over There even if the developer has not intended me to go There yet" and the game answering "YES".
Really understands the joy of exploring giant spaces in a 3D platformer, which is mainly asking "can I get over There even if the developer has not intended me to go There yet" and the game answering "YES".