You know, I can't really bring myself to dislike this game. There's plenty wrong with it, don't get me wrong. I mean, if you go off the intended path of the course, you slow down, as if flying over grass is slower than flying over dirt. Courses tend to get a little aimless towards the end, the game doesn't look or sound all that great, and it's very easy to lose a lead in a way that is completely random. You're driving in first totally fine and then the guy who's been on your ass the whole race gets a boost and rams you off course and now you're in fifth, happens way too often. And yet I find this to control much better than Super Circuit, the flying aspect doesn't add much but it does control well. I certainly have a better grasp on the turning here than I do in Super Circuit or Super Mario Kart. The mechanic of doing a flip in order to avoid an item is genuinely good as well, it's a good counterbalance to how often items come at you and how most of them will not miss. It's not anything super special, but I had a decent time with it. I finished all the cups even, although I'm not doing the Grunty GP versions of them any time soon. One last thing, I'm surprised how obvious it is that this was originally going to be Diddy Kong Pilot. The results music straight up uses the monkey sound effects that Diddy's victory fanfare in DKC2 uses, the music for the first track sounds like Jungle Japes but just different enough to pass as something else, and Mumbo just has several sound effects that I swear are lifted from DK in DK64.

Reviewed on Apr 14, 2022


1 Comment


2 years ago

the music is some good Rareware Lore that i didnt know… cool!