Demonstrates in perfect stride how this series has never had any clear idea for what they want Haruka to be, in such a way that it almost entirely uproots this whole story for me. My experience was more positive on this entry overall than it was with Yakuza 5, largely because its runtime is less than half of that game's torturously bloated length. This is a series that is at its most effective (to me) when it narrows its scope and focuses on the micro stories of its world’s inhabitants, rather than the endless vortex of clan warfare and revolving door system for cloak & dagger. It was honestly so refreshing that this was as stripped-back as it was. I see a lot of people almost rightfully decry the large swathes of Kamurocho being blocked off for what I’m assuming to be development timeframe reasons. It’s a shame not to see the Champion District in the shiny new Dragon Engine, but I’ll take a few bites out of a world map if it saves me tens of hours of playtime at this point.

Since much of the appeal of these games remains to me in its stunningly realised period piece virtual tourism, I’m always happy when they jumpscare me with an entirely new locale. Hiroshima’s gotta be my favourite in the series I’ve seen yet! It’s such a stunning portside town, coiling up a mountainside. It adds a level of verticality unseen in these games before, offering an incredibly scenic look into sleepy rural life in the Japanese afterglow. I’ll never personally have the funds to justify a trip to the country - so this series is about the best I’ll ever get, and it just doesn’t disappoint.

Alongside the Dragon Engine came some shifts to the gameplay I found very welcome (autosave 🤯🤯🤯🤯🤯). I’m surprisingly keen on the revamped eatery system, better encouraging exploration and dining wherever possible for stat gains and tourism points. They fixed the rhythm game so the tracks aren’t bizarrely varying speeds. Also kind of hilarious to me how busted the dropkick is. Yaku 6 will throw so many mobs at you that it’ll almost feel like a musou game at points, and that attack felt like a Lu Bu finisher or something. The ragdolls are insanely fun too.

But yeah, the story was a miss for me. Broadly speaking, I’ve come to learn that you’re best off taking everything the Yakuza series says at absolute face value without an inch of scrutiny, because its platitudes about honour and family and determination tend to fall apart under even a non-prescription lens. It is so insane to me how Haruka spends 95% of this game in a vegetative state when she’s played such a pivotal role in setting the stage. As I mentioned, this series is terrified of scratching the surface of Haruka’s autonomy and growth into adulthood, god forbid she leaves the “Pure & Perfect Daughter” box she’s been bolted into. God forbid we see the romantic relationship between her and her partner blossom, her demonstrate her independence and stop being a mom for five minutes. It felt as though she learned next to nothing from her experiences in Yakuza 5 outside of the events in its final hour, once again sabotaging any attempt the game makes into having her stand up for herself and stop doing exactly as told. She’s stern but in the same way a Weeble is. And while Kiryu’s final letter demonstrated a touching degree of self-awareness w/rt his effect on the people around him, where he stands on family, etc, it was addressed to Daigo while Haruka was in the room lol.

Reviewed on Feb 21, 2024


2 Comments


2 months ago

Also I don't hold it against the game at all but I do think it's funny that The Florist of Sai could have resolved this game's entire conflict within five minutes but Kiryu couldn't reach him because his stomping grounds were trapped in the game development backrooms

1 month ago

While I mostly agree with your comments on Haruka, I really mostly warrant those faults to Yakuza 5 and the continuity it set up for her (lack of a proper) arc.

Between Yumi, Saejima's sister and Haruka, it's really telling how Nagoshi can't write women for the life of him. Best we got out of him was Hana.