Actually kind of love this, feels like a game that would come pre-installed on the terminals at the NERV command center. Riding by the seat of its pants with, no exaggeration, among the sickest visual styles I've ever seen in a game; very much the heavily stylised data diagrams of MGS VR Missions with the frantic hierogram twang found in a Central Dogma red alert. As a game, its gameplay as a top down arena shooter is largely basic & repetitious but not without its little strokes of genius that have me positively enamoured. The framework really is sitting right here, clear as day, for a great roguelite shmup - I adore the fact that adjacent cleared rooms grant you a damage bonus, on top of its breakneck arcade pacing begs some quick strategising to have an optimal run of a floor. With better controls, wider enemy variety and smarter AI behaviour/patterns, this would be the essential shmup tbh. An instant favourite, despite its shortcomings. I will dream beautiful dreams of a game that will never exist, this smashed together with Warning Forever.

Reviewed on Dec 29, 2021


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